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C4V3M4N's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #58 | 3.616 | 3.616 |
Creativity | #65 | 3.685 | 3.685 |
Sound | #94 | 3.247 | 3.247 |
WOWIE! (Overall) | #100 | 3.247 | 3.247 |
Fun | #113 | 3.233 | 3.233 |
Visuals | #119 | 3.301 | 3.301 |
Simplicity | #178 | 3.260 | 3.260 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This game did a great job with the bug theme. The random camera zooms and character size changes while jumping really nails the theme. It was a bit difficult to maneuver around certain parts, but the wall break mechanic seemed to make things easier. Overall, a solid entry and creative idea. Nice work.
CAV... Oh, i'm sorry... C4V3M4N did find food at the end???
Funny phisycs game, featuring many ugly locust to kill, lots of air spinning, an head walking (yes that is happened to me) and occasionally some clipping (i clip through a wall and got at THE END room)
If your reading this and not yet played the game, what are you waiting for??? Go play it!!!
Really fun, I like how you can exploit physics.
good game love the visuals!
gread approach to the bug theme it would’ve never ocurred to me
Hey! Congratulations on your first game jam. The game is pretty good! Graphics and music is pretty good! The mechanics are really creative but sometimes the movement doesn't work very well and finish dying for it. Maybe showing the HP will be good too, and sometimes the movement feels a bit strange and cannot control it properly. But it's really good! Congratulations!
That's a intentional bug, right? XD
Looking at a caveman hitting the ground with his face is always fun... for me at least! You could add checkpoints, because it's not fun to retry everything. Controls could be improved. A cool idea, a bit of polishing needed. Changing shape is very creative!
Thanks for the feedback! Yeah, we ran out of time. We didn't want checkpoints, because the level is pretty short. Controls of course could be better :D.
I don't know why are you getting this error...
Maybe there was a serious error that caused that. I wasn't doing anything special, so I can't help you track the problem. It happened only once but it's important to let you know about such a thing happened.
Ok, hoping it's not something serious.
Cool game!
I didn't really understand how the mechanics worked, I think I saw q + e written but they didn't do anything...
You 've read it wrong! It was a+d.
a+d makes you wider and shorter.
Lol, that makes sense. Why would you write it upside down I thought haha.
Phew awesome atmosphere; the music is creepy! Almost felt like a Lovecraftian inspired game - who knows what sorts of spooky experiences those Cavefolk had! I particularly enjoyed the dynamics in the camera.
Thanks for your opinion! I'm glad you like it.
I like the Almost fly by jumps mechanic, I would remove the action with mouse. :)
Thanks for the feedback! We couldn't decide if actions would be on mouse or keyboard... But we can't update it now :(
Don't worry :)
Well, I'll be honest, unfortunately, I didn't like the game at all. I can explain why.
While the theme was 'Intentional Bugs', this doesn't mean that you can put on purpose game-breaking bugs. For example, right at the start, I went left and fell indefinitely. No game-over, nothing, just falling indefinitely and ultimately, a soft-lock. It's not a pretty first impression and I had to refresh the page. Some kind of boundaries would have been essential in this case.
There's also the camera zoom/dezoom kinda randomly with the jump. Honestly, it felt pretty frustrating and nauseating. Usually, imparing the player's view in any video game is a bad idea unless implemented very carefully.
Also, you can have a health system, but the idea of standing still to recover is atrocious, and way, way to slow. It breaks the game's pace and annoys the player more than anything. After waiting way too long to recover, the player tends to rush things, get hurt as a result, and have to wait some more.
Finally, I felt like every 'bug feature' was kind of out of place ... kinda put at random.
Still, to finish with a good note, making a game is no easy task, a fun one even harder, so congratulations on making it to the Wowie-Jam 2.0 !
Hi, thanks for the feedback! This is our first game jam submission. I totally understand what you mean. The concept we made was a bit weird, and not everyone likes that :D. But infinite falling was not intended and this must be some error, I don't know why is this happening.
I'm relived to hear that the infinite falling is a real bug. I've tested the WebGL build. And congratulations for your first game-jam submission ! :)
This is a masterpiece and finally some jump'n run game from the jam I'm actually able to play :-D The others have been terribly hard (for me, since I don't play them quite often), but this one I did :D
Thank you so much!
Weird, but in a good way aha
Fun but a little hard to control but I believe that is intentional and it feels great. Took me a while to understand I can jump infinitely but that was perfect timing, good job! Keep up the good work!
Meanwhile, if you would like to play my entry you can do so at https://bit.ly/glitchIn
Thanks for your opinion!
Yeah, the hard control was a bit intentional as well as many bugs :D
I have got an error XD nice I don't like graphic but idea was good
What's the error?
game just crushed like I am sure it wasn't fault of game.
If you play the web version, what browser are you using?
It's good, but it would've been even better if the attack was the fart particles and not clicking with the mouse.
That's true, thanks for your feedback!
Funny use of the theme :) I personally enjoyed it
Thanks!
Funky and interesting :)
https://itch.io/jam/wowie-jam-2/rate/551636
C4V3M4N more like " CaveMan on Drugs and LSD ".
Good Job on art and music. Never expected such character controller.
The bugs and glitches are there... :D
Thanks for your opinion!
Like it alot. I love the atmosphere you created with the graphics and the music, and it even fits really well with the gameplay. Gameplay is pretty weird but still feels polished and interesting. The only thing I disliked was that there wasnt enough feedback on your attacks. Some sound or a more clear animation might have helped. Great job overall!
Thanks for your opinion! That's true, we should have worked more on the animations and action feedback.