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EvilPuzzles Corporation is Hiring's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #18 | 4.286 | 4.286 |
Fun | #47 | 3.976 | 3.976 |
Simplicity | #48 | 4.238 | 4.238 |
Visuals | #62 | 4.167 | 4.167 |
WOWIE! | #84 | 3.762 | 3.762 |
Creativity | #241 | 3.571 | 3.571 |
Sound | #271 | 3.238 | 3.238 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I did not make this music myself. It came from here: https://opengameart.org/content/perces .
Credits
I would like to be credited as 'ZachCreates'.
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Comments
I vibe with the art and humor, just wish some levels were a bit harder or longer as you go through!
Thank you for playing and for the feedback! I agree that I needed to in-corporate some longer levels in there. You see what I did there?? Lol. My game's gotten to me.
It's easy to start dreaming in code xD
Good game ! I kept accidentally skipping the text trying to make it go faster.
Thank you for playing! I really should have made my dialogue system better. Sorry about that!
I really liked the art and sound design, the game felt really polished. Definitely could have used a few harder levels or some sort of twist to shake things up, but it's understandable for a game jam game that it didn't.
(Would appreciate if you'd check our game out!)
Thank you for playing and for the feedback! I will check out your game in just a bit.
It was short, and humorous, it never got frustrating, it never got incredibly fun either, it was all around just good. Good game.
Thank you for the feedback! Maybe some harder levels would have spiced the game up a bit more.
Honestly, the game you have going doesn't feel like it needs to be hard, either a few more or a bit longer levels would fit a lot better than harder levels. Still, a pretty great game
Oh ok. Thank you. (:
cool game bro
the dialogue is funny
but the fun doesn't rises cause it doesn't get harder.
Thank you for the feedback! That's true that it doesn't raise in difficulty, but I still hope it was a little bit of fun!
Preety Good Game , Love the ART soo can you rate my gameif possible?
Thank you for playing! If I get the chance to later, I will.
very nice game loving it
Thanks!!
nice visuals, music and sounds, the game mechanics is basically a PG version of a platformer with the spikes replace with flaps XD, the story and dialogue was simple and effective just instead of skipping the dialogue why no just speed it since it's more convenient that way, it was very polish like the small touches like making the platform look 3D or decorating the levels with different colors,
good game :D (also how do I "win" on level 8)
Thank you for playing! On level 8, you just walk off the edge. On level 7, you jump out of the hole you fall in from.
no what I want is to "WIN" on level 8 XD
Oh, I see... To beat the level, you first have to... press D 5 times, then S 2 times, then W 4 times, and then A 9 times. Just kidding, Lol. If someone manages to get in there though, I do have special dialogue for touching one of those flags! Of course, that’s impossible unless someone cheats their way in.
nice XD,
Amazing game! I love the game idea and I really enjoyed playing it! Good job!
Thank you! :D
Wow visuals on this game are great and the fun characterization add a lot, you took a simple premise and made it a lot of fun.
Thanks you! I’m glad to hear that you liked the game! (:
I like the atmosphere, the game is fun too, easy to play, easy to understand. very polish, well done
Thank you for playing!
While it is very short, it's incredibly well done! The dialogue was pretty fun to read, and the characters and levels look really nice! My only tiny bit of criticism would be that levels 7, 8, and 9 all basically play out the same way. Still, great work!
Thank you for playing! That is true. I didn't even really think about that. Thank you for the feedback. (:
A lovely little game with a lot of polish and wonderful levels. Great visuals, too. Starting to think EvilPuzzles Corp. is behaving suspiciously...
Thanks! Lol, they are a little strange, aren't they?