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A jam submission

Stop the AIView game page

A game where you have to make the AI loose. No winning inside!
Submitted by motuDev — 7 hours, 42 minutes before the deadline
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Stop the AI's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#354.0004.000
WOWIE!#423.9003.900
Topic#514.1004.100
Creativity#684.0004.000
Simplicity#1464.0004.000
Visuals#4393.1003.100
Sound#4812.8002.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
No, I sadly did not make it myself. Those are my main sources: Music: Bensound.com instinct - Sound: freeound.org. If you need any more detail, just text me ;)

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Comments

Submitted(+1)

Really creative use of the topic and I like how there are multiple solutions to each level.  I liked the game.

Developer

Thank you very much :) im pleased to hear it ;) 

Submitted(+1)

Great concept & idea, i liked the winning sound, & the game is very polished, but i don’t get the topic, i think it doesn’t represent the topic that well, But over all a solid 4 out of 5 in wowie :D

if you don’t mind it can you check my game pls ):

Developer(+1)

Thank you for playing and the feedback ;).

Submitted

No Problem :D we are here to help everyone in the jam :D

Submitted(+1)

The concept of the game is super good. I can see you developing this into a party game where 1 player has to try and kill his friends who are trying to reach the end. 

Art is good, tho a bit noisy. Sometimes texture works better when there is less of it.

Well done!

Developer

Thank you, for the great feedback. I will try to denoise it if I like how it looks afterwards ;).

Submitted(+1)

I like the concept. Your robot make me think of Vilmark (Make the way). Well executed (some bugs but not critical). Well done.

Submitted(+1)

I really like how focused the game is - it doesn't attempt to pad itself out with filler, it just presents the interesting levels and consequences of its systems that could be created in time. That being said, some of the levels are a bit too easy to cheese (I beat the crossbow introduction by making a wall of crossbows behind the AI).

Great job! I'd play a revisited version of this with more traps (maybe saws that go up and down to make the AI stop?), abilities the AI can use in later levels (a double jump? A dash? A few seconds of one-time straight-up invincibility?), and levels (a snaking tower defense-style level would be interesting).

Developer

Thank you for playing :) yeah the levels ended up to easy, that's true :D the dash is actually included, but it only triggers when you try to hit the robot while jumping(it could use some improvement though :D). The double jump is also already coded, I just had no time to adjust it, so I left it without the double jump :D.

Great feedback thx :)

Submitted(+1)

I like this game! Great art and gameplay! Good job!

Please check my game as well ;)

Submitted(+1)

you game idea is preety nice and its a cool and creative to kill the enemy to gain progress and not you!the only thing bad is the tutorial text but i didnt done it so good myself either!Also could you pls check out my game would be helpful ; )

Submitted(+1)

Hey :P nice Game!