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A jam submission

SPAICEView game page

Space AI
Submitted by Awesome Projection (@_APGames) — 2 hours, 43 minutes before the deadline
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SPAICE's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#264.4644.464
Fun#374.0004.000
Sound#403.8573.857
WOWIE!#543.8933.893
On Topic#3613.3213.321
Creativity#3773.2863.286
Simplicity#6282.9642.964

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Zenkai - Transistor (Argofox on youtube)

Credits
Awesome Projection + Models : Skfb.ly/owWAo SFXs : Zapsplat

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Comments

Submitted(+1)

The graphics are amazing! The movement is quite difficult but tha's good because it should not be to easy :D I enjoyed the game but I found it a bit annoying to destroy asteroids because fighting enemies is way more entertaining :D Great Work!

Submitted(+1)

Wow! A 3D game this polished in 3 days? I don't believe it! 

Honestly very creative, having an AI hover nearby informing and running you through upgrades really puts emphasis on collaboration, and the backstory beforehand adds to the atmosphere. Really well done!

Submitted(+1)

Wow, really impressive work!

Feedback:

- The graphics are stunning

- The tutorial is cutely made and very clear

- The arrows directing at the enemies are a great idea

- Movement is well done

- I thought the gameplay was a bit repetitive at some point, but honestly I didn't really mind it especially for this very polished game you've made within 3 days

- I was a bit disoriented at first as my cursor wasn't in the middle of the screen and I just kept spinning, but soon got the hang of it so it wasn't that bad

Great job overall :)

Submitted(+1)

(I guess it was just my PC at the time, it works now.) Amazing game, great graphics, sounds, pretty tricky to control though.

Developer(+1)

Thank you! I don't know if you had any problems with performance, it was a challenge to get this running on a browser! 

Submitted(+1)

Just... wow. 3 days for this?

Only feedback i have is some of the HUD is super thick, which is fine, but it should be a bit transparent because it blocks the view a bit too much.

Developer

Thanks for the feedback on the interface!

Submitted(+1)

Nice work brother! 

Submitted(+1)

Some of the best graphics in this jam and really impressive it ran well in html :o -really fun! -awesome work!!

Developer(+1)

Thanks!

Submitted(+2)

Honestly incredible game! I am shocked by its quality! The dogfighting is fun, and the energy being used for almost all of your abilities adds a level of complexity! Honestly the best game I've played so far!
I would really appreciate it if you could check out my game!

Developer

Thank you so much for your review, I'll go check out your game!

Submitted(+2)

Cool game! I like the visuals:)

Submitted (1 edit) (+2)

The visuals are excellent, the style is mostly cohesive, the controls are pretty good, the music is also good. However I do think the sounds sound very lo-fi compared the the rest of the aesthetic. And there's not really any collaboration happening with the AI. He just give you objectives and upgrades. And it takes a while to do anything meaningful. Gameplay becomes stale quickly. Several performance problems. But it's impressive what you were able to achieve here!

Developer

Thank you for this detailed review it helps a lot!

Submitted(+2)

The game is cool, the visuals are stunning (genuinely no idea how you managed to make them look that good in the time period), but the gameplay is a bit lacking. While it's kinda fun for a bit, it's really hard to avoid taking damage and you can't really heal. Destroying asteroids was great for the tutorial, but it felt kinda weird to focus on while under attack. Also, the game didn't really fit the theme super well imo. But still, the game was fun and it runs really well!

Developer(+1)

Thank you for taking the time to write a constructive review! Indeed, it will be necessary to rework the AIs so that we don't necessarily need to go behind them to avoid taking too much damage.

Submitted(+2)

This was really fun to play! I'm very impressed with what you managed to make within the jam period. Some things I would change are:

  • The large number of asteroids you need to destroy.
  • I would not have the abilities linked to energy as I was never able to pay attention to it (maybe have a cooldown system with sound effects for when things are available?).
  • I would like the option to skip the tutorial and intro scenes. I want to get into the space combat!
Developer

Thank you for this review. Yes, we will definitely have to reduce the asteroids to be destroyed. Thanks for suggesting these improvements.

Submitted(+2)

Amazing game for a 3 day jam! Beautiful graphics and I love the music! Combat is fun, sometimes these flight games can have wonky controls but this seemed smooth 👍 Well done! 🙏

Submitted(+2)

Great game, nice gameplay and its fun

Developer

Thanks, I'll check out your game

Submitted(+2)

Full star from me, Great choice of assets, mind-blowing smoothness, I love the upgrades

Submitted(+1)

Full star from me, Great choice of assets, mind-blowing smoothness, I love the upgrades

Developer

Thanks for the review! 

(+2)
  • Overall very impressive for such a short dev-time
  • Very intuitive, very good to have a tutorial and hot keys reminder
  • Superb design, the outer space scenary is awesome
  • Sound effects are great and put you in the mood right away
  • AI theme is well treated 
Developer

Thank you very much

Submitted(+2)
  • doesn’t appear to work correctly unless the screen is 16:9 aspect ratio (or close to it)
  • art resources look great
  • it is odd to have the robot using helicopter blades to fly in space
  • the dialog while collecting astroids keeps repeating and doesn’t tell you how your progressing (could really use x more needed or something like that)
  • the controls feel off to me, but I am used to either a HOTAS setup or a mode 2 RC controller, so the ‘layout’ of the controls feels off
  • having to ‘mine’ so many asteroids in the tutorial was bothersome and distracted from the game.
  • on the web, the mouse wasn’t constrained to the screen, so it was possible to move the mouse off the edge of the screen
  • [not really an issue as it is what most people expect…] the space ship moves more like an airplane then a space ship.
Developer(+1)

Thanks for the complete review! It is true that it is strange that the robot uses helicopter blades XD