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A jam submission

Double SavageView game page

2D shooter platformer game, where you collaborate with an AI
Submitted by ReyGameDev (@ReyGameDev) — 4 hours, 44 minutes before the deadline
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Double Savage's itch.io page

Results

CriteriaRankScore*Raw Score
On Topic#1783.8003.800
Sound#2753.1433.143
Creativity#3203.4293.429
WOWIE!#3213.1433.143
Visuals#3843.2003.200
Fun#4092.9712.971
Simplicity#4643.4293.429

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I got it from OpenGameArt.org (by Trevor Lentz, SketchyLogic, and TAD). Full detail on the game page or the game itself :)

Credits
Me (ReyGameDev), thanks to Kenney for providing arts, and great appreciate to artists from OpenGameArt (I put their name on game page or the game itself)

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted(+1)

Nice concept, I missed the "Call AI" button on my first run which is kinda necessary ATM. 

Visuals / audio and design are very nice.

Would like to see more :-)

Developer

Thank you! :D

Submitted(+1)

Really cool and fun game :)

I like that bat, it's very friendly

Developer

Thank you! :D

Submitted(+1)

Really cool game with a really cool artstyle! I really like the concept of this game! Good job!

Developer

Thank you! :D

(+1)

Great game! Nice visuals and audio, I liked the gameplay simplicity (makes the game easy to understand), as well as the phrases the AI would say in different situations. I thought this was a nice touch!

Only feedback is maybe give some visual representation of the bridge when the AI pulls the lever at the start, or the door that opens with another lever near the end. That's just a small fix though.

Overall great work! I knew this was going to be a good one since I saw it on Twitter :)

Developer(+1)

Thank you! :D

That was a great feedback! I really appreciate it :D

Submitted(+1)

Nice idea! With some polish I think this could be a really cool game! Well done :D

Developer(+1)

Thank you! :D

Submitted(+1)

Great Game Idea!  Maybe the AI could move Faster and I miss the visual representation that you can now multy jump on the Bridge

Developer

Thank you! :D

And thanks for reporting a bug! That's really helpful! :)

Submitted(+1)

A nice, simple, short, and fun platformer 

Developer

Thank you! :D

Submitted(+1)

Cool concept, although sometimes the AI went back to the previous interaction if it was to close.

Developer

Thank you! :D

Yes the AI sometime is a bit stupid, and i'm trying to fix that after the jam is over :)

Submitted(+1)

Great potential for an effective game!

Maybe consider binding different actions on unique keys that the assistant can perform! (It is really cute) uwu

Developer

Thank you! That is an interesting idea! :D

Submitted(+1)

it is a good concept , A way to tell the AI what you want it to do(ammo, health ,fight enemy) will be nice

Developer

Thank you for your feedback! Really appreciate it :D

Submitted (1 edit) (+1)

It's a really nice game, I love the soundtrack and the graphics. The AI theme was also implemented very nicely. And I like that you included a boss fight, it rounded out the game nicely.

Developer

Thank you! :D

Submitted(+1)

The game had a ton of bugs you really should have made the game shorter but fixed all of the bugs (:

Developer

Can you explain me what bugs you found? I can't find all the bugs besides the missing door/bridges. And somehow bugs didn't happen on Unity Editor. Thank you! 

Submitted(+1)

 The ai once out of random decided to stop shooting at the enemies and go back to close the bridge THAT IS INVISIBLE  I took me a while to realize that the bridge is invisible.  and there were a few other objects that had the same issue.

Developer(+1)

It's kinda weird. But thank you for the bug report! I'll take a note :)

Submitted(+1)

This is quite a great game especially for the time period it was made in, but there is one issue I have, some of the doors/bridges are invisible, so you don't know when they are opened or closed.

Developer(+1)

Thank you Jaz! Yes, I saw that when playtesting on browser but somehow this doesn't happen on unity editor. I'll try to fix it after the jam finished.

Submitted(+1)

Really cool game! And the AI is pretty advanced too!

Developer(+1)

Thank you Luca! :D (You are LucaDev right? not other person right?) 

Submitted(+1)

Yep it’s me LucaDev. Although both me and MeedasGuy have access to the account lol

Submitted(+1)

really felt like you are a fighting duo, but the ai was a bi indecisive sometimes

Developer(+1)

Thank you for playing! I'm sorry for the AI, he can be so stupid sometimes :)

(+1)

really amazing graphics and visual, but the boss fight is insane i just kill the boss in less then 1 minute btw the end screen is popup veryvery slowly. :)

Developer (1 edit) (+1)

Thank you Nishad! :D

The reason why I made the credit scene pop up so slowly is because I like the music :) (Cheers to the artist who make the music!)

(+1)

10/10 :)

Submitted(+2)

Looks amazing, feels amazing, and gameplay is very cool! I dont know what to change.... Just 1 small thing, when you get hit, there is so much red, and I couldn't see much in the boss fight, but I still managed to beat it XD, pretty cool game!

Developer(+1)

Thank you Lejo! :D

Submitted(+2)

Pretty cool game! I like the idea even though it seems obvious for this theme, the art is pretty good but I think the mixels (it's when pixel art has different pixel sizes) make it worse, and the ground tiles could have a bit more variety, also the music isn't looped correctly, shooting a gun and getting hit could've had a bit more feedback, like a simple camera shake. Other than that, it's pretty good, I really liked the audio and art

Developer(+2)

I'm not really good at drawing, so that's why some art have different pixel sizes. Anyway, thank you for the great feedback! :D

Submitted(+2)

Boss had no chance!

Developer(+1)

XD

Submitted(+2)

Nice!!!!!!!!!!!!?

Submitted(+2)

Nice Pie

Submitted(+1)

wdym

Developer(+1)

Thank you! :D

Viewing comments 20 to 1 of 26 · Previous page · First page