hard but really fun ! good job !
Play Wall Breaker
Wall Breaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #97 | 4.167 | 4.167 |
Visuals | #163 | 3.857 | 3.857 |
Sound | #165 | 3.405 | 3.405 |
WOWIE! | #300 | 3.190 | 3.190 |
Creativity | #313 | 3.452 | 3.452 |
Fun | #325 | 3.167 | 3.167 |
On Topic | #374 | 3.286 | 3.286 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself
Credits
Randoraz
Comments
It's pretty tricky to get the timing right but I still liked it.
Try mine too if you like: https://itch.io/jam/wowie-jam-4/rate/1663718
Took me a while to understand when the input window was, but once I did it was fun! Difficult, but exciting when I finally got it right. Good job!
Cool game! The timing is definitely very hard, but it does make actually getting through a wall much more satisfying.
As everyone said, you need to remove timer. Besides that I really enjoyed while playing it. You always want to play one more round. My highscore is 7 and after a countless tries I can't even pass 1 now :D
Musics and graphics are really cute. Gamedesign is 5/5 on topic. Graphics are really good and little details like potted cactus and USB flash makes the atmoshphere a lot of better. Good job!
Very simple game; although I couldn't quite tell what the timing was and it took me very long to figure out.
That's some good simple fun! Love the visual style and colours, and the audio fits perfectly. Gameplay-wise, the timing is a bit unclear so I just ended up mashing the buttons in order and praying... Could be a great rhythm/combo game with some refining!
The game was simple and sweet, liked the break the firewall mechanics . The difficulty curve wasnt much, maybe you could consider steadily increasing the speed of the game. But good work , enjoyed playing it !
Nice art and concept! Maybe make the timing a bit more generous^^
cute concept! timing is a bit hard to get used to, but other than that, fun highscore game! would work great as a mobile game too!
Really fun game! Good job with the simplicity and managing to tie it into the AI theme. I really like that it has the same reaction-timing concept of a rhythm game, but it's different in that you have to switch between planning out your next moves, and then executing them as quickly as possible, which I think makes it more interesting than just mindlessly pressing the buttons at the right times. Overall great job!
love the art, great concept ! kind of "finger dance", i enjoy it ! well done, nice submission
feel free to test mine :)
Had a lot of fun with this one, my strategy is to mash every button, I know that's not the supposed way but I really enjoyed it ! :D
Cute little game!
I liked the visual style, helping the Ai on a computer. Although, were probably just getting a virus getting it past this many firewalls...
It can be hard at first to know when to press the buttons, since all we are given is "when I am close to". Which led my first few tries just finding out how close "close" is. This can be a hard thing to develop for, since once you've played it for long enough you don't see this as an issue since you then know the timing.
I found some of the strings to be more fun than others, (while I assume they are randomly generated), ones like Up, Right, Down are fun since then you can "slide" down the arrows.
I can see more being added to this, like longer strings to type out (with more time to press them) and maybe some ways to change up the idea. Like doing a small sequence, then having to remember it and do it in reverse. Becoming a game like One Finger Death Punch.
I found most of my errors were just when my brain decided to stop focusing, and just get me out of sync. I think having the order be told through visuals would help this, since then you don't have to process the words.
Although I did find out that you can just spam all of the arrows, and you will still get it correct... maybe have some implementation to make sure the sequence is pressed in the correct order.
Nice job!
Thank you so much for playing and more the amazing feedback! I'm seeing people asking for the indication they pressed the arrow correctly and now thanks to you I know that they simply couldn't figure out the timing, so the colors never appeared for them :')
I might add more stuff to this game later, so I'll keep all these tips in mind! Again, thank you so much ^^
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