This feels like a complete game. The art and music is nice. The puzzles are really cool and there's even a level editor! Well done!
Play Subprime Delivery
SubPrime Delivery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.435 | 4.435 |
WOWIE! | #5 | 4.304 | 4.304 |
Sound | #16 | 4.130 | 4.130 |
Visuals | #19 | 4.522 | 4.522 |
On Topic | #27 | 4.304 | 4.304 |
Creativity | #132 | 3.870 | 3.870 |
Simplicity | #132 | 4.087 | 4.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
OpenGameArt
Credits
RECRAFTED STUDIOS & Master Cannoli
Comments
Very solid and well polished entry.
I had much fun playing this!
Not much creative idea I would say.. I saw a lot of those "programming the path for robot" entries.. but besides that this game has great visuals and fantastic sound design! Change to dynamic music when entering play mode and sound effects for actions were on point!
Also it's 5/5 WOWIE! from me.. for the level editor and the package surprise at the end.. that made me "wow" twice :D
This entry really deserves more ratings!!
Really fun gameplay, cool puzzles, and amazing visuals. This game is probably in my top 10 list of the games I have played so far.
Super fun puzzle game, the pixel art graphics are really well-made and it is very satisfying to figure out a setup that gets the robot to the end. I wish the physics could be more deterministic, because sometimes the robot's movement plays out differently even if nothing has been changed - this was especially a problem for me on Level 10. Otherwise this is a super polished and well-designed game!!
Thank You! :D
I’m Glad You Thought The Was Game Was Satisfying I Thought It Would Be to Hard LOL and I Collaborated with Master Cannoli for The First Time So That’s Why The Backgrounds Look So Good and Give The Game That Perfect Little Cherry on Top. He Did an Outstanding Job and I Would Work With Him Again in a Flash
Yeah I’m Not Sure If It’s The Game Engine I’m Using But The Physics Can Sometimes Act Up Like That and I Didn’t Have Enough Time to Fully Optimize It
But Thank You for Playing My Game and What Package Did You Get in The Ending?
There are some similar projects made, but that's one with the best implementation of "give commands to AI", it's the most simple to understand and to execute, has great sounds and visuals, outstanding work!
Such an amazing entry! Everything feels so polished and the graphics are beautiful. Great job :D
Wow! Arts are amazing! Sound is amazing! Gameplay is amazing! There's nothing else to say than this is amazing!
Really nice game, I like it! How does this only have 10 ratings??? The only thing I'll say is sometimes the background can be a little distracting, maybe make the background elements much dimmer than the foreground elements. But other than that this game is just so good, I'm amazed!
Thank You! :D I Didn’t Have Enough Time to Work All of The Visuals Plus All of The Coding So I Finally Teamed Up with Someone and I Would Say The Results Speak for Themselves! :D
Master Cannoli Did an Outstanding Job and I’m Very Lucky and Thankful to Have Found Him to Help With The Backgrounds and In The Blink of an Eye I Would Definitely Work With Him Again!
I died 35 times and got a Penguin Plushie :D
Great Game, it had some interesting mechanics and I loved the fact that the blocks become semi-transparent in play mode and the inclusion of Level Editor (make sure to place all blocks in one place at once lol), the game deserves Full-er release. Retro aesthetics were very enjoyable and I would love to be able to save and load my levels (they could be saved as a copy-paste-able string). I've also found a few bugs/glitches:
- In Levels 8 and 10 by placing Gravity Switch Blocks in designated places (check screenshot) Player can cease to show signs of being alive by colliding with a wall in a strange way;
- In Level 9 Player doesn't even have to use the Blue-Red Switch Block to pass the blue bridge, They can just place a Direction Flip block on the leftmost blue tile, my suggestion for fixing that would be to either make the gap one tile wide so that the Player wouldn't be able to perform such maneuver, or just place some spikes beneath;
- in Level Editor (Level E) by placing all blocks in one place and deleting all of them at once Player gets only one of each in return;
- Level E (Level Editor) also contains a pretty wacky bug where if a Player places a collidable block in the same place as Robot Protagonist and then removes said block, Robot ceases to exist (or gets warped into Backrooms)
Overall pretty good game, I'll rate it 8/10
PS: Short Hop Blocks do look a little bit s u s
WOWIE!!! Thank You So Much! I Always Love It When Someone Like You Leaves a HUMONGOUS Steam Like Review
Yeah, This Game is Very Likely to Be Expanded into a Full Game, and I Wanted to Give It as Much Polish as I Could So as You Said The Blocks Becoming Transparent When You’re in Play Mode or Drag Them, The Death Icon When You Die Somewhere and The Cool Megaman Like Death Explosion.
I Also Partnered Up For The First Time with Master Cannoli He’s Extremely Talented and I Was So Lucky to Have Found Him as I Didn’t Have Enough Time to Work on All of The Art and Coding So I Got Him to Help With The Backgrounds and His Work is Phenomenal! I Would Work With Him Again in a Heart Beat!
Hmmm I Never Realized Those Problems in Levels 8, 9, and 10, but I tried to fix the problem in level 9 by moving the position of the package, but I guess I made another problem lol
also Level E was added because I really wanted to add a level editor to the game and also so there would be something to do after the game, but I didn’t have enough time to thoroughly play test it, so there will be some weird stuff like that lmaooo
and the penguin plushie is a reference to one of my other games which is honestly the most favorite game I’ve ever made, so you can check that out if you want
but thank you for taking the time out of your day to write such a lengthy review and I really really appreciate it! :D
also you asked for this LOL
Awesome game! This is super impressive for a weekend - the amount of mechanics you've implemented and the fact that they run so smoothly is really something. It's a great chill puzzle game :D
Thank You! :D Yeah I’m Honestly Extremely Surprised That I Managed to Finish The Game as The Past Couple of Game Jams I’ve Joined I Never Completed Them and Just Scrapped The Game and Quit (I’m Not Talking About My Public Games LOL) Plus The Fact That I Had Barely Any Sleep During The Time I Made It But Somehow Managed to Push Through and Made Something Great is Really Cool and Should Inspire Others to Know That You Can Do It! :D
That's awesome! I'm stoked for you that you finally got a game entered - good on you :) Haha the lack of sleep is real XD to make it worse I've been rating games every night all week so I feel like I'm still in a massive amount of sleep debt >_< here I was thinking I could sleep after the game was submitted but the work continues!
How the hell does this have no ratings? well, I guess I'll be the first then! It's a really fun game with really great art. The trial and error of placing and changing blocks didn't feel frustrating, and I enjoyed it very much! Audio was very nice too!
Well When I First Submitted The Game I Was So Tired That I Didn’t Realize That There Was An Impossible Game Breaking Glitch That Wouldn’t Let You Get Pass Level 4! (The Accelerate and Decelerate Blocks Would Cancel Each Other Out Causing You to Not Have Enough Speed to Reach The Goal) So I Contacted Jonas About That and Luckily He Let Me Resubmit My Game Which I’m Extremely Thankful for But It Might Be Harder for People to Find My Game Now But Let’s Hope More People Come Along
Thank You for The Review! :D
Leave a comment
Log in with itch.io to leave a comment.