Oh no! Don't worry, this was my bad. I didn't explain enough about 'sleep' -- it puts everything in Decker to sleep for the duration, including the ability to click buttons, or Jankytunes' ability to 'draw' music.
This is (usually) fine for the silly things I get up to but obviously you've run into one of the major downsides and I'm really sorry I didn't clarify this aspect of sleep[] in the previous post.
(I'm going to edit this shortly but I just wanted to assure you first that you're not doing anything wrong.)
Is your ideal outcome for this card a looping animation? And does it use consistent timing between frames?
EDIT: (I forgot about this one...) Inside of Wigglykit (there's a contraption which lets you paste a series of images inside of the properties menu that opens up from the widget. You can copy it from the Wigglykit deck or copy-paste this into your deck:
%%WGT0{"w":[{"name":"wp1","type":"contraption","size":[69,63],"pos":[115,92],"script":"on release pos do\n if snap.value me.pos:pos end\nend","def":"wigglyPlayer","widgets":{"c":{"size":[69,63],"draggable":1},"fr":{"size":[69,20],"value":{"text":["i","i","i"],"font":["","",""],"arg":["%%IMG2AEUAPwD/AP8A/wAsAQEAKwECABMBAgABAQMAKQELAAoBCAAhAQIABgEOAAEBAgACAQkAIAEEAAYBGwAgAQMACgEBAAMBDQADAQQAIAEDAA8BAgADAQUABQEDACEBAwAdAQMAIgEDAB0BBAAhAQMAHgEEACABAwAfAQMAIAEDAB4BAwAhAQMAHgEDACEBAwAeAQMAIQEDAB4BAwAhAQMAHgEDACEBAwAeAQMAIQEDAB4BAwAhAQMAHgEDACEBAwAdAQQAIQEDAB0BAwAiAQMAHQEDACIBAwAdAQMAIgEDAB0BAwAiAQMAHAEEACIBAwAcAQQAIgEDABwBBAAiAQMAHAEEACIBAwAdAQMAIgEDAB0BAwAhAQMAHQEEACEBAwAeAQQAIAEEAAoBAgACAQIADAEEACEBBQAGAQ4AAQEKACIBBQACARsAJAEfACUBCwAHAQEAAQECAAIBAgABAQEAAgEBACcBBgBAAQMA/wD/AP8AtA==","%%IMG2AEUAPwD/AP8A/wAuAQEAKgEBAAIBAwARAQUAKAEJAAMBAQAIAQgAIAEBAAgBHAAfAQMACAEEAAEBFQAfAQUACAECAAIBFAAhAQQADQECAAEBAwAHAQEAAgEDACEBAwAdAQMAIgEDAB0BAwAjAQMAHAEEACIBAwAcAQMAIgEEABwBBAAhAQMAHQEEACEBAwAdAQMAIgEDAB0BAwAiAQMAHQEDACIBAwAeAQMAIQEDAB4BAwAhAQMAHgEDACEBAwAeAQQAIAEDAB4BAwAhAQMAHgEDACEBAwAdAQQAIAEDAB8BAwAgAQMAHgEDACEBAwAeAQMAIQEDAB4BAwAhAQQAHQEDACIBAwAcAQUAIQEDABwBBQAhAQMAHQEEACEBAwAcAQQAIgEEAAoBAQADAQQABQECAAEBBgAiAQMACQEDAAEBEgAiAQcAAwEYACIBDwABAREAJQENAAMBAQADAQEABAEBAAQBAQAlAQwAOgEBAAEBAgD/AP8A/wC1","%%IMG2AEUAPwD/AP8A/wAsAQEALAEBABYBBAAgAQEACAEJAAEBAQACAQIABwEHAB4BAwAIARAAAgEJACABAwAHARoAIQEDAAgBAQACAQEAAgEGAAEBCAABAQMAIQEDAA8BAgABAQEABAECAAIBAQACAQMAIQEDAB8BAwAgAQMAHgEEACABAwAdAQQAIQEDAB0BAwAiAQMAHgEDACEBAwAeAQMAIQEDAB4BAwAhAQMAHgEDACEBAwAeAQMAIQEDAB4BAwAhAQMAHgEDACEBAwAeAQMAIQEDAB4BBAAgAQMAHgEDACEBAwAeAQMAIQEDAB0BAwAiAQMAHgEDACEBAwAeAQMAIQEDAB0BAwAiAQMAHAEEACIBAwAcAQQAIgEDABwBBAAiAQMAHAEEACIBAwAcAQQAIgEDABwBAwAjAQMAHAEEACMBAwAEAQIAAwEBAAEBCAACAQoAJAEDAAEBHgAiAR8AAQECACIBCAACAQYAAgEHAAEBAQABAQIAKAEFAEEBAgD/AP8A/wC1"]}},"or":{"size":[69,20],"value":"[0,1,2]"},"fl":{"size":[41,20],"pos":[0,111]},"em":{"pos":[78,-49]},"cbo":{"size":[100,13],"pos":[78,0]},"cst":{"size":[100,12],"pos":[78,20]},"cd":{"size":[100,13],"pos":[78,38],"value":1}}}],"d":{"wigglyPlayer":{"name":"wigglyPlayer","size":[100,100],"resizable":1,"margin":[1,1,1,1],"description":"A viewer and storage location for wiggly animations, which is also suitable as a \"Fancy Puppet\" for use with Puppeteer.","version":1.2,"script":"on frames do fr.images end\non order do or.data end\n\non set_value x do\n if x.frames fr.images:x.frames..copy[] end\n or.data: (range count x.frames) unless x.order\nend\non get_value do\n r.frames:frames[]\n r.order :order[]\n r\nend\n\non view do\n f:frames[]\n o:order[]\n c.border:cbo.value\n c.show:card.show\n c.draggable:cd.value\n c.clear[]\n if count f\n i:f[o[(count o)%sys.frame/5]]\n i:if fl.value i.copy[].transform[\"horiz\"] else i end\n if get_stretch[]\n c.paste[i 0,0,card.size]\n else\n c.paste[i .5*c.size-i.size]\n end\n end\nend\n\non get_border do cbo.value end\non set_border x do c.border:x cbo.value:c.border end\non get_stretch do cst.value end\non set_stretch x do cst.value:x end\non get_frames do fr.value end\non set_frames x do fr.value:x end\non get_order_text do \",\" fuse order[] end\non set_order_text x do or.data: 0+\",\" split x end\non get_animate do view end\non get_flip do fl.value end\non set_flip x do fl.value:x end\non get_emotes do em.data end\non set_emotes x do em.data: x end\non set_emote x do or.data:() unless get_emotes[][x] end\non get_draggable do cd.value end\non set_draggable x do cd.value:x end\n","template":"on click do\n \nend\n\non drag do\n \nend\n\non release do\n \nend","attributes":{"name":["border","draggable","stretch","frames","order_text"],"label":["Border","Draggable","Stretch to Fit","Frames","Frame Order"],"type":["bool","bool","bool","rich","string"]},"widgets":{"c":{"type":"canvas","size":[100,100],"pos":[0,0],"locked":1,"animated":1,"volatile":1,"script":"on click pos do\n card.event[\"click\" pos]\nend\non drag pos do\n if get_draggable[]\n card.pos:pos+(pointer.pos-pointer.start)\n me.pos:0,0\n card.event[\"drag\" pos]\n end\nend\non release pos do\n if get_draggable[]\n card.event[\"release\" pos]\n end\nend","border":1,"scale":1},"fr":{"type":"field","size":[100,20],"pos":[0,-77],"locked":1,"show":"none"},"or":{"type":"field","size":[100,20],"pos":[0,-49],"locked":1,"show":"none","style":"plain"},"fl":{"type":"button","size":[60,20],"pos":[0,148],"locked":1,"show":"none","style":"check"},"em":{"type":"field","size":[100,20],"pos":[109,-49],"locked":1,"show":"none","style":"plain"},"cbo":{"type":"button","size":[100,20],"pos":[109,0],"locked":1,"show":"none","style":"check","value":1},"cst":{"type":"button","size":[100,20],"pos":[109,31],"locked":1,"show":"none","style":"check","value":1},"cd":{"type":"button","size":[100,20],"pos":[109,61],"locked":1,"show":"none","style":"check","value":0}}}}}
This might also work for what you're doing.
( your project is looking amazing!)