nice!
Aidan Bacon
Creator of
Recent community posts
WOW! I can't believe the number of different mechanics in this game! Each time something new was introduced I felt like that was going to be the last new mechanic then there would be another one a level or two later, which was super cool.
That being said, the huge number of mechanics was the strength and weakness of this game - while the variety was really fun, it felt like some of the time spent making new things might have been better spent fleshing out level designs that explored each mechanic more fully.
That aside, it's a really cool game and I had fun playing through the whole thing :)
such a cute game! the music, the character and visuals all game together to make a fun experience. The level design was clearly really clever to be able to accommodate the different styles, and I enjoyed both the builder and the wings path in my two playthroughs :P
Would have loved some some effects to take it to the next level, or a more responsive jump, but it was super cool overall :)
cool game! The music slaps, the colors are really nice and bright, and the UI feels really clean! I feel like the hammer swinging mechanic was meant to feel like this really satisfying thing whenever you crunch through enemies, but especially as the game went on I never had any room to spin it up to speed, so I ended up just hitting everything super slowly, which made killing enemies take longer and further crowded up the screen. Also I think I was doing something wrong bc I never got any combos. fun overall tho, especially in the early game :)
I love this! Amazingly cute and the vibes are so nice and chill. I think I softlocked myself by placing my lumbermill too far from trees and not having enough wood to place another one, but i tried again and built a cute little town. Would like a little more explanation at the beginning, but it's a really nice project overall, and the whole experience really feels nice and cohesive :)
Wow this is incredible! The vibes are so clean and the entire experience is completely cohesive. It's slick, satisfying, and really clever. That said, I definitely would have liked some explanation, especially once getting to the 'rotate the big cube lv in 3d' part - I knew it was something about getting the shapes of the triangles to line up somehow but not sure exactly. excellent sounds and killer transitions.
cool!Love the graphics, and the music is really nice! Like other people said, the placement mechanic made it really frustrating to play because I was spending my time figuring out how to place a mirror, not figuring out how to solve the puzzle. Not the end of the world, but probably worth playtesting a little more next time. I really liked the color scheme you chose :)