Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bango

103
Posts
10
Followers
5
Following
A member registered Jan 10, 2024 · View creator page →

Creator of

Recent community posts

Hey, no worries at all! Thank you for playing - I'm glad you enjoyed it.

Having the stadium lights off and no music at the beginning was a perfect touch. Once I stepped up to the plate I thought, "This is gonna be dope." And it was!! Simple to learn (thanks to the guides posted behind home plate) with plenty to challenge yourself on. And most importantly, lots of fun. Just all-around fantastic job.

It was fun to try something a bit outside of the roguelike "upgrade between levels" style. I'm glad you liked it!

This was fun! The 5th level was the trickiest for me but I was quite pleased with myself when I finally solved it.  Sound, visuals, and gameplay all came together very nicely.

Thank you so much! I haven't even tried powerups in a game yet, so this felt like a solid first step. Glad you had fun with it. :)

Nice work! All of the 3D models looked really good. Nice work on the ambient sounds and voice acting too. (+1 to the yellow ledge comment - it seems cheesy, but I don't know if I would have been able to figure things out without them.) I probably should have tried controller instead of KBM, but we got there eventually!

I ended up feeling like targeting red ships was the way to go, too! Glad you enjoyed it - thanks for playing.

Good call on adding the demo gifs and gameplay video - that helps! The Power of Nature vs. Metal is a really cool use of the theme that I haven't seen elsewhere. Bravo!

Fun, challenging (for me at least), and great presentation overall. Everything fit together very nicely. I can think of tons of Peggle and/or Peglin fans who would also appreciate this game - I'm definitely going to be sharing the link for it!

Completely agree - I wish I had fit one in before submitting. Thanks for the feedback!

The hard work shows. Seriously fantastic. Cheers!

Dude, I made it all the way to the end for you to call this a dumb little game?? This was so fun. I was charmed with every function in each room. Loved how everything together. If I HAD to critique it, I'd ask for some deep sea ambient music, but you knocked it out of the park regardless. If anything, the quiet help highlight the SFX and the nature of a deep dive. Amazing work - you should be proud!

At first, I thought this would be easy! But I saw the challenge come up as time went on! Really cool! It felt a little rushed towards the end, but otherwise fun to try to get that score up as much as I could.

Nicely done! Controls took me a second, but that was more on me than the game itself! Love the animations for the power ups and the retro color schemes.

I love billiards games. This was super creative and a nice twist. Also nice work on the music and graphics!

Haven't played anything quite like it! I appreciated the clear and concise tutorial. Nice work!

100% something worth continuing to work on! The concept is great. I can see the roguelike influence - reminds me a bit of Peglin!

I scare easy, but I got my Switch to 24% so I feel pretty good bout it.

Simple, challenging, with great overall presentation. Bravo!

This was great! I enjoyed making and naming the heroes. My stretchy, magnetic pull via fingertips named Mr. Grippers was very successful.

Art and animations for the charging bays were really cool. It may be unfinished, but nice work on what you had. Glad you got to submit anyway. :)

Art, music, cutscenes, multiple levels - you really did it all! I loved the little touches like when the cat's eyes followed the player as it chased me around the room. Amazing job!

This was very fun to play! It seemed like I had one bug where the pacifist perk wouldn't grant the extra money. But I just swapped out for other perks and that worked great. I appreciated how the enemies could get caught in each other's crossfire - really incentivized me to play differently and stay nimble!

Hey, thanks so much - I really wish I had more time to work on this one, because there's so much more to be done with it. But yes, I'm happy with the result for 72 hours!

Yeah! I was on Chrome for Windows. It was the bug where I couldn't really jump, despite how far I clicked and dragged the mouse around the screen.

I had no clue what hit me on the second level. Great way to hook the player on the REAL gameplay. So fun!

Probably my favorite art of the whole jam. Just wonderfully done. Bravo!

All-around great presentation! How many levels were there in total? (I didn't count them up.) Really impressive how much content and level design you were able to fit in.

Nope, it was meant to be a pretty short cycle (maybe 1-2 minutes before just getting swarmed). But I love the idea of a boss fight and I hope to learn how to make something like that soon! Thanks for playing!

Also had the PC bug but it plays well on mobile nonetheless. I liked the voice lines for the Boot King - good stuff!

Beautiful art. I wish there was a volume slider so I could turn the music up! Regardless, overall a nice chill game. :)

Lots of quality polish on this game. My brain is fried and I enjoyed every moment of it. Cheers!

Demo on Steam when?? Seriously, this is top notch. Incredibly creative and fun. And please give my highest praise to whoever did the music. I was hooked.

First 2.5d game I've seen so far - really cool. Nice job on the music too

Our music artist will be thrilled to hear that - thank you!

Yes - I played Catnap right after this and I was like "Dang, I gotta try global rankings next time!" Thanks for giving me something to learn and practice next. Cheers!

I had to strike out a few times to snap that QR code on the jumbotron but hey it was worth lol

Fun game - great work on the model for the batter in particular!

Beautiful art and very calming to play. Wonderful job on the presentation.

I like it - great use of the theme. +1 for adding spacebar as an option for jumping, just feels more natural. Great work!

Some of the minigames took me a second but they were well worth figuring out! Now I know how to launder money properly (jkjkjk)

Honestly, nice work! Manager minigame was my fav - felt very WarioWare.