A cool twist on the classic space shooter!
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Neon Bolt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #420 | 2.850 | 2.850 |
Fun | #509 | 2.350 | 2.350 |
Presentation | #562 | 2.250 | 2.250 |
Originality | #619 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
In this arcade style shoot-em'-up, the player must destroy enemies in order to increase power to their attack, defense, and speed. Better power to these attributes helps the player survive longer as more enemies approach.
Comments
I like how this turns the main gameplay into the power scaling system! Normally you’d pick up attack drops or go to a shop in between levels to upgrade, but instead you do it by how you play. Good job.
I really like how instead of powerups, you had to kill the enemy in order to increase your level/powerup. I also like that you could only go left and right, made it hard to doge, which was fun.
Would love to see a scoring system - I like the cartoonish design and the music is really nice
Nice arcade game, interesting twist with progression through killing different types of enemies. Good result result in 72 hours!
Nice game! I like the aspect of collecting powers from enemies. Would've been awesome of it culminated in some boss fight after a while. (maybe it did but I just died to quickly haha)
This is a fun take on the shmup genre! It would also be neat having some different branching upgrades as you destroy the enemy types. Also, +1 for scoring!! Good job!
Fun little game and a nice take on the theme! The only thing that’s missing is a scoring system
Cool concept, loved the idea of different colors leveling up different stats. Enemies came a bit too fast at the end, and everything died in one hit anyway, so not sure why we needed to upgrade attack. I see overall potential in the idea, good job!
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