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Akhil Nivarthi

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A member registered Sep 15, 2014 · View creator page →

Creator of

Recent community posts

GMTK submission page here - https://itch.io/jam/gmtk-2021/rate/1086443

Anyone out there, who hasn't played this game, please play the game, it is such a simple concept yet, super fun to solve, one of the best puzzles games I played in this jam

wow, I can keep on  playing this game forever, what a lovely simple fun puzzle game

My high-score - 1060

Really cute and interesting game. You made sure game juicy enough in each and every aspect, that was really great. I am curious to understand - why not if the characters dashes downwards, he is not converting into a heart, technically the level is completed right, is there any particular reason for taking this decision? 

wow, I was quite lucky I found this game, a simple message but deliver in the most brilliant way out there, great game :)

Really fun to play, it takes a bit to get used to it, well polished and presented. It is hard to beat 200 score though score, I got close to 167 and it was chaos with enemies.

Wow, great puzzle game, and amount of polish your team achieved is awesome :) 

Simple yet complex puzzle game, reminds me a bit of Baba is you. Great work :)

Wow, fatherbeno, that means a lot, thank you

Thanks a lot Tried minds for your kind words

Thanks a lot Buttercream Dream, and thanks for the stream too.

Thanks Studi90, I agree with you, in terms of mechanics I was trying to convey the parents action but ya it's not quite there yet.

Thanks a lot for taking the time out to play through the games.

Wow, I instantly felt love with the music. Great presentation!!!!

Thanks, Nastro Studios. That means a lot. I was bit worried, whether players will understand or not what the game is trying to convey. I am super happy that you found it interesting.  

interesting game Arjun  and Vijetha, i was wondering why the movement gradual instead of grid based? Also how about the tile which player is standing will also get disappeared after 'x' amount of time if the player is standing constantly on the same tile, this might create more a tension based gameplay especially for those who are just standing still and waiting for the right direction to move. 

Interesting game, few suggestions though. First of all game feels impossible to play after some time.  One thing I felt it would be way easier if the color of luggage bag (b5) and human (b5) are same.