I love the art style and it is extremely impressive that this was all pulled together by only one person! The only part I had some trouble with was in the selection of the units as it seems their hitboxes are quite small. This is really a tiny tweak in the grand scheme of things I really loved playing your game!
Andrewyx
Creator of
Recent community posts
Gameplay and music really shine here. The battle mechanic is really fun with poison and needs some strategy. The VFX and SFX are great as well. Progression feels constant and really fun, and the templar having its own music is a great way to discern them! Just one small knack is that after beating the templar I could not move.
Sorry to hear about that, here is a clarification on the two worlds. You have two candle resources for each dimension and need to balance them. In order to get more time in the red dimension, you will need to use more resources for the blue dimension, as burning one resource returns partial resources for the other dimension. That being said, if you ever feel stuck or lost, try flipping into the other dimension to see if any passages open up :) I hope you enjoy our game thus far!