Thanks for playing! We are polishing the game and we will take your feedback in account for sure! To be honest the answer to almost all your suggestions would be we didn't have enough time to do it better hahaha. However, about the end condition, when a copy of the sprite dies, definitely the game ends, but each copy has their own 3 lifes. We couldn't provide feedback about that and is a huge mistake for sure. We will change the player's health system anyways!
annalp
Creator of
Recent community posts
Really fun game! I love that you mixed 2D and 3D art, it makes it quite unique. I'd have like some progression on the levels instead of playing a random one each time. Also, in few levels I fell just after spawning, maybe that was too frustrating, I'd have prefered having more space in the spawning spots. But overall it is a nice game!!
It's a shame you coudn't finish your inital idea, I'd love to play it, seemed quite fun. Still, congrats on finishing the game anyways, I loved the art. To be honest I didn't quite get the colors of the arrows and didn't had to do much to finish the level, but maybe I was really lucky xD
As someone said on the comments below, I think the game would be better without the 3 sec waiting mechanic. Because the player doesn''t really have the control it can be a bit boring waitig those 3 seconds. If not, some kind of reminder of when you have the power and when not would be nice too!
Nice game, it's pretty well finished. At first it was confussing, but once I understood I really liked the idea, so a little in-game tutorial would be nice. Also, it becomes difficult really quickly, I think a somewhat slower pace would be better. Oh, and the duck tape mechanic was a great idea, really useful!