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Apllex

33
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2
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4
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A member registered Apr 16, 2019 · View creator page →

Creator of

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I'm sorry I only had a couple days to work on it so I didn't have time to make all the features I intended to.

Meaning prestige is not a function in the game sorry...

Yeah I didn't do that too well XD

I had to make to so 1 click never equals 0...

Thank you!

There should be a win screen when you reach 30 000 000 although it may have glitched out.

I'm not sure how to make it a html file. I didn't give a 32bit file because not many people need them anymore and it slipped my mind. Sorry if it was a bit of a hassle for you.

What I meant by you have to press enter is that you need to move your hand a long way before changing round. I would recommend the space bar or something closer so you don't have to take your hand off anything. sorry for the confusion

Thanks!

I enjoyed the game although I found it frustrating that I couldn't see the whole play area. Another annoyance of mine was that you have to press enter to start a new round.

I love the concept and the art was great! Good job both of you!

Good job!

I felt the same way on my first jam... 
Then my second I was too lazy...
 And the third is this one!

Good Luck!

You really don't need much gameplay. 

Even if its just a short "demo" of all the cool stuff you've added, its still better than uploading nothing!

Congrats!

I would still like to know why but because of time constraints I'm going for a no button design now.

I have a problem with the build of my game. Buttons are not working after main menu in the build of the game (they work fine in the editor). They are not even highlighting. I've spent a few hours looking it up. no UI is above it.  the event system picks up the button in the editor.  the script works fine as i have used it in different games and it works in the editor.

The way I have it set up is:
↓Canvas
     Text
     Text
     ↓Panel - this panel turns on and off
          Text
          Text
          Button - these buttons are not working
          Button

the event system has the 'Event system' and the 'standalone input module'. 
I copied all the settings for the canvas over to the 

Sorry for the trouble I am still relatively new at game development.

I enjoyed playing this. It has good music and fun level designs. The Only problem I found was the player move script slides sometimes when trying to change direction fast. Great game I liked it!

ok thank you so much for the feedback ill go and play your game now.

I'm not sure why the mouse does that, I have set it so it starts at 5 but it didn't work after the project gets zipped

Thanks for the feedback it means a load!

sorry that's a glitch with the sensitivity if you press Esc then you can set it higher than 0   :)

sorry about that, the sensitivity just started working when I was half way through working on it and I have no idea how.  I've made it start on 5 but it doesn't work. Thanks for the feedback!

OK Thanks, I found the gameplay fun and relaxing at times. It could add something where the more delivery's you do the shorter the time gets to do the delivery's. Until you have 10 seconds for instance to speed around looking for the person. It was fun to play good job!

This was my first game jam and I think I did pretty well. I created a fun game that my mates enjoy and it gave me a massive knowledge boost

could you please make it so there is a option to flip the up and down camera movements as it is very disorientating. fun game mechanic good job

after replaying this i realized our games are very similar except in my game you loose weight by DRAINING YOUR BLOOD

I couldn't play it. The game over screen was locked to mine and my mouse wasn't visible. Seeing I couldn't play I don't have any suggestions.

Good game concept. It just gets repetitive pretty fast and there is no scoring system. it could be cool (if you have time) to do separate levels that you need to go through maybe some levels could have cars wanting to turn left or right to stop the repetitiveness. You could also add some sound effects such as car horns beeping when the line of cars gets too long to add to immersion. Just some suggestions, I enjoyed playing it. Good job and Good luck

I enjoyed the game it fitted the theme well. I just have two problems with it the sounds. the music is always in your left ear and its pretty distracting for me personally. Also I feel the amount your score goes down when you stop is too high. my top score was 40 and that was when i just ran from the start without hiding. I might just be terrible at it but still. Good job and good luck

I honestly loved this game it was very peaceful and easy to play. I especially liked the blue one... for no particular reason....

Also After Playing around a bit more. I like the more open map and the new enemy placements. also you fixed a bug i forgot to report. originally the aiming of the character was way off from the mouse but now it works fine. thanks for taking my suggestions and good luck on the rest of the jam!!

Yeah I feel that added a bit more to it and players now have the ability to get much higher scores. You fixed the bugs I found. Good job!

This is a fun strangely addictive game although I have some issues .  You get killed from 1 touch of them it would be great if you had 3 heath or something to help you like power ups or something. The player slides randomly and the player rotates around the centre of the sprite not the player. Great job this was fun to play!!

I'm not sure how it fits the theme. The difficulty ramped up fast and I couldn't get past the second level. if it saved your progress it would be fine but it doesn't

its really fun its just that some jumps feel too unforgiving. You could add some coyote time as I found myself just walking off blocks when trying to jump. I like how open the world is and its a fun game mechanic .

YAY comments