This was a well scoped and well put-together game. Well done! I was getting edgy while the behind the scenes, side-talking, and beating around the bush of treason was happening. The pacing of the game and the music set the tone. Thank you and I'm pretty sure this is my highest rated submission this far. I thoroughly enjoyed playing. What a testament to the efforts of all that were involved!
Alex T.
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I thoroughly enjoyed investigating. I found two guilty members but I was unclear how to proceed with accusing them. The music was not overbearing. The conversation was easy enough to follow/understand. Great Job. I can tell that much work went into this application and it shows. Again, I enjoyed playing and investigating.
I agree with jam_bone. Some instructions on HOW to play would have greatly improved the playing. I was just walking around clicking on everything as well. I looped around a bit, but I did find the family. It was not readily clear on what was interactable unless I watched the mouse change. Maybe that was the point, but nevertheless, the artwork and mechanics were well done. You did well for the jam and it was an interesting concept. Thank you and you did a great job!
I was able to get through the game. Great job! This must have taken quite a bit of work. A lot of it was not completed but the dialogue was witty enough to smooth it over. For my first several game jams, maintaining the scope of the project was a real struggle. for me as well.
I will say to anyone playing when you get to the part where you need to provide beer, click where the tutorial told you to click to fill the tankard. Then the space bar will work to continue the game.
Great job! I agree with a previous commentor who said the z key to throw the shuriken was difficult. If not in motion already. I'm a sucker for a dungeon crawler and I like simple as well! Thank you for the extra information on our Ishikawa Goemon! I enjoyed reading about his life ... not so much about his death :(
Thank you for your valuable feedback. I'm glad you mentioned the "meat" of the drama of battles. It's not only glorious like in the movies but rather allocating soldiers and managing resources as well. I'm glad you liked the graphics. They seemed to help take the edge off of some much text and information.
I could not get the hang of the turn based mechanic. I clicked on each member of my team. Moved them, but then nothing happened. I could not figure out how to end my turn. The Game is interesting and informative. Not much by way of sound fx or music. But I recognize the time and effort that went into developing this game! Great job!
Hey Retlaw Games,
The first time, I played, when I saw the world going grey with pollution, I knew... we were goners. I like how the world kept changing and was dynamic instead of being static. I probably was doing this wrong, but the 'E' to purge all pollution? I could not seem to make it work. Nonetheless, great game, with a valuable message. Great job.
Hi Beyond Titans,
I really enjoyed the game. My only criticism is that gameplay lagged or seemed to run slow. So that made gameplay not so smooth.
Positives: I thought the mechanics of the game were well done. The sound was on point (doors- opening/closing, shooting humans vs. shooting barrels, picking up keycards). It was cool to upgrade and change form. I was worried at first because I couldn't strafe as a tank :D but once I changed form it was over for the humans. The station looked very dark, atmospheric and dreary. Not brightly lit and giving off a happy vibe. Overall, I thought it was well done.