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ashleyad

180
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33
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25
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A member registered Jun 12, 2020 · View creator page →

Creator of

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Thank you for playing, I'm happy you had fun!

Thank you! I agree, some sort of dodge would be a good addition I think. Thanks for playing and leaving a comment

Ahaha thank you!

Thanks for the kind words, appreciate it! I think the damage pop ups would be a great addition. Thanks for playing and your thoughts/comments!

Hey thanks for taking the time to play and leave a detailed response! The current player art was supposed to be a placeholder until the real art/animations were ready. Unfortunately, though things came up and the real art didn't make it in on time. But we're hoping to make an update after the jam to add them in!

This was my first time creating a fighting game and creating a boss, so I appreciate the feedback and suggestions you had regarding the controls and bosses. That's something I'll work on and try to tweak when we release an updated version :) 

Great work,  I thought your idea was really neat! I fell quite a lot ahah but I'm sure if I get the hang of the controls a bit more I could make it farther than I did. Also, I loved your art and the music :D great job overall!

Thanks a lot for playing & your feedback! Also, I really appreciate how you broke up your comment into sections, that's pretty useful :) 

Thanks for your thoughts and giving it a play, appreciate it :) !!

Nice demo, and interesting concept! Just curious, is there a way to escape the guards without disguising as them? I tried to run and hide but couldn't find a spot to hide, and I couldn't shoot them. Just wondering if it's inevitable that you die at that part. Overall though, I enjoyed playing through your submission, nice work!

That's great you've taken the time to make adjustments based on feedback, it's all part of the game dev process! I'll give your latest version a play :D 

Wow great work! I loved the art and the sound. I liked how you incorporated the theme into the loop. I enjoyed the dialogue (informative and funny). I liked the idea of the Hint system that was suggested by another user, I think that could be a useful addition. It took me a while to figure out some parts, but I was able to eventually make it to the end :)  Awesome submission!

Thank you! Appreciate you giving it a play and for commenting!

Thanks a lot! Maybe I'll try changing up the style afterward, I've been interested in the 2.5D style :) Thanks for playing and your comments!

Thanks for playing & your kind comments:)

I really like the atmosphere of your game (music, art, voiceover, etc.)! I had a hard time with the camera movements (it was really sensitive for my mouse, so it was a bit jerky), so I couldn't get really far. But I did enjoy the game as far as I got :)!

Great work! I liked the style and colors you chose. Controls were simple and easy to pick up. I liked another player's suggestion of adding an indicator for the boss to show which direction they were going to attack (maybe there was and I just didn't pick it up!). Otherwise, nice entry I had fun :)

Awesome entry! I thought the graphics were nice, and I liked how you laid out the UI elements. I enjoyed the music and watching the loop of energy go around the planet with all of the turrets (+ other items) was quite satisfying. Great job!

Wow great work, this was a really polished, impressive entry! I thought the take on the theme was unique, and it was quite simple to pick up and get going. I really enjoyed it!

Eyy thanks a lot :)!

Appreciate it! Thanks for playing + your comments :)

Yeah, I think  I might add a tutorial level to help make the mechanics more obvious and easier to pick up on the first play-through! Appreciate you playing and your feedback!

Yeah, I'll have to work on adjusting the difficulty more, thanks for playing!

Hey Logan, thanks a lot!  Yeah currently the customer spawn rate is constant, I think I will adjust it to be more forgiving if the player falls behind ahaha 

Appreciate you playing and leaving comments/feedback :D

I really liked art, music and overall vibes! I also liked the idea of having the different playable character types. I saw in the comments that you initially were planning to "unlock" the characters after a certain point which I think would be neat.

I had a bit of trouble with the movement / aiming to shoot, so I wasn't able to make it super far. If you plan to continue work on this game, I would love to try it out!

What an interesting and unique game! I wish I had someone to play with to get the full experience but I still enjoyed playing it myself :) 

I really liked your idea & the efficiency score you provided! I would love to try out new levels if you make any updates in the future :D

Thanks a lot for playing + your comments, appreciate it :D

Nice work! I found it quite relaxing and satisfying to play through. I really like the colours you chose, and the game felt really polished altogether.

Overall, great submission!

Amazing art & music + sound effects! The controls felt nice, I liked moving the little music note creature to push the notes around :) I wasn't quite sure how to play out at first but with a little experimentation I figured it out and I had a really fun time playing!

Amazing work :D

Thank you! Yeah I might have made it a bit too challenging ahaha. I hope to make adjustments to balance it a bit better, and not let orders get too out of control :) 

Glad you were able to pick it up after a few tries though!

Thanks for giving it a play & for the feedback :D

It looks like we did (great minds think alike)! I'll have to give yours a try :) 

Yeah I spent a lot of time trying to figure out the conveyor placement system, and it's still not perfect! I might try to make more improvements to it after the jam :) 

Thanks for giving it a play & leaving a comment!

Yeah I think I might have made it a bit too hard ahaha! As the developer, I felt it was too easy (because I knew the game like the back of my hand) so I might have made it a bit too challenging. Hoping to make adjustments in the future to modify it :) 

Thanks for giving it a play!

Thank you! Yeah it can get a bit crazy, I'm hoping to make some adjustments after the jam so the amount of orders isn't too overwhelming (based on the difficulty).

Thanks for playing & your comments!

Thanks! It can get a bit chaotic if orders pile up for sure, which can be a bit punishing for the player. I'm planning to make some adjustments after the jam (maybe limit the max number of customers at a time based on the difficulty level, so it doesn't get too chaotic).

Appreciate you playing + commenting!

Thanks for playing and for the feedback, I appreciate it!

Yeah might work on it a bit more after the jam and maybe introduce some new mechanics in later levels :) Thanks for playing & leaving a comment!

Thanks for playing + commenting! Definitely something I want to continue on after the jam :) 

Thanks a lot, and thanks for giving a play + leaving a comment :) 

Wow I found your game very charming and a fun/interesting challenge! I loved the art (robots were cute). It was pretty simple to pick up the controls and how it worked, I think you did a good job introducing things bit by bit. 

Amazing job!

Great take and implementation on the theme! I made it all the way to level 17 (and I'm sure I can get past it eventually, I'll definitely come back to it)! I enjoyed the different puzzles you created with this mechanic & had fun playing :D