Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Barbedor Musique

10
Posts
A member registered Jun 22, 2017 · View creator page →

Creator of

Recent community posts

Congratulations on your score, it was a pleasure working with you!

Congratulations on this score, it was a pleasure working with you!

We are well within the theme, very sober and very neutral 8-bit instrumental. Times of silence, atonal passages (just after parallel 6ths, which contrasts even more).

But I find that it lacks a bit of overall direction, the unstructured melodies stick well to the theme, but almost only that for sometimes +10s, it's perhaps a bit much ^^' (afterwards it may be a choice assumed, and it fits well with the underground atmosphere)

The music is really very nice. The 8-bit instrumentation is controlled, and you can do a lot with just 4 channels. (The noise is perhaps a little too loud from 1'20). The riff is good and the development interesting.

...but it doesn't sound very Mario ^^'.

Dead youtube link

Melodic material in line with the original music (dotted notes and wide intervals), so it works quite well!

The “descending” motif from the official track is also present.

The development is not extremely elaborate, but works well.

Instrumentation in keeping with the original track, with good use of the noise channel.

I find it perhaps a little too rhythmic for an underground theme: the beginning reminds me much more of a Zelda ^^'. And there's actually an effective melodic progression that would have worked rather well for this mood.

Rather distant from the original ambience, but still suited to an underground atmosphere, and even to a Mario-style underground atmosphere.

The very end is perhaps a little abrupt.

We're partially in the mood of the original track, progressing to a more menacing mood, then also more “action”.

Perhaps the track should be renamed “underground - epic final boss” ^^' By the end, the track has taken us pretty far from the start, and maybe a little too far from the theme, but the progression is coherent and very nice to follow, with a classic (but effective) “wave” structure: we build up to a small climax, then drop back down to almost the same level as the beginning. Climb to a new climax, higher than the previous one, and drop back to zero, etc... I like it ^^'

Nice. The “underground” atmosphere is back, if perhaps a little too sinister. The very repetitive aspect + the sucessive addition of small elements also fits the theme well. A little more variety might have been nice.

The instrumentation is very minimalist, so there's not much to say except that the choice of instruments is appropriate.