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PandevStudios 🐼

35
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10
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A member registered May 29, 2022 · View creator page →

Creator of

Recent community posts

Thank you very much, I'm glad you liked it!

It took me at least half the gamejam to create the wheel physics, the rigidBody reactions with the mouse are sometimes surprising! Glad to hear you enjoyed it :D

Thank you!

We debated within our team, for me and my friends it works perfectly in 1920x1080 but for people of my team not. Maybe try it now, we were in the process of making changes

nice game, short but effective, the drawings lack detail (like the transition between levels) and the physics of the game is more than bad. But for a scratch game it's pretty good

I tried the game but the game didn't fit on my screen, so I couldn't see the instructions to advance and the stones are placed in such a way that the player has to fall on them at least once

the game is nice but sometimes we don't see where we jump or we jump in the void to advance and we fall on peaks

the drawings of the game are really nice, the idea of the game seems original and good for a gamejam but the tutorial was not enough for me to understand everything correctly

the drawings of the game are really nice, the idea of the game seems original and good for a gamejam but the tutorial was not enough for me to understand everything correctly

It is very easy to get stuck from the beginning, I put "a little too much" head and it becomes impossible to advance, it should disappear

The graphics are nice but I did not understand the game

Thank you for your comment! I can see that the problems you mention are often small issues that should have been fixed during development and that the accumulation of all these problems is very damaging to the game, but honestly, we had difficulties working together (free time of the members and time zone) with my team and I find that the game is a lot more than it could have been, most of the game was done on the last day!


Anyway, I had a lot of fun developing the game, and I think it's a success!


Once again, thank you very much for your constructive comment!

Hey I stumbled upon this, I would love for you to try my game and give me an opinion as you describe it, I'm looking to improve as a beginner and what you propose is exactly what I would need, thank you very much!


Here is the link to my game https://beamymars775475.itch.io/kattie-and-the-chateau

When you fall, you lose the kitten of the level and you go to the next level with the next kitten, this is normal 

Honestly, for the difficulty I didn't expect it, me and my tester find the game quite easy, I will try to put myself in the player's shoes as best as I can in the future! For the drop, I notice now that it's more annoying to change level every time, but I really wanted to have the fact that the player when he plays says "ah too bad I didn't get this kitten, I hope to get the next one!"


Anyway, if you liked the game, that's the main thing !

:D

The fact of arriving at the credit, it is normal, when one falls one arrives at the floor below then at the end at the credit because one finished the part with or not kittens 

yes I understand, I'm watching a friend playing the game he does absolutely not as I had thought, it's really complicated to think like the player and I notice that without my way of thinking it's much more complicated, the fact of homework closed the game when we lose I didn't know how to settle it because I really wanted to have the fact that if we fall well we no longer have the kitten and that's all and that we have to finish the game in saying to himself "well, I haven't had everything".

I will try not to make the same mistake again, thank you very much.

I'm glad you like the game so much even if it has a lot of problems, would it be possible to discuss on discord?

PS :  There are not only 3 cats (read the texts said by the cats carefully)

Normally if you put your keyboard in AZERTY, it is possible to play in the same way in QWERTY or in AZERTY on my keyboard. For the box on the 2nd floor, just drop the 2 small platforms and go back, the big box will fall into the void by itself, and for the 3rd floor I don't really know what to talk about but we appear in outside the cobwebs It seems surprising to me that the difficulty of the game is so high for the players because for me and the tester everything went well really sorry

falling from one floor and landing on another is normal, this is the principle of the game and if you had bugs with the movements it's probably because you weren't in AZERTY but I take note of your comment, thank you!

 

The game is very cool in every way, the best themed game I've seen so fa

the game is good in every way, nothing to say!

the game plays much better in azerty, in qwerty there is some bug that I was fixing I unfortunately did not have time

I find the game slower but other than that, I love the idea, the graphics and the sound!

honestly, I launched the game, I didn't understand anything, and the super loud sound forced me to stop playing, I would have liked to try to play, the drawings are still nice!

your keyboard was in azerty?

I did not understand the goal of the game, when I appeared I took a weapon but I died and it left at the foot of the enemies, impossible to go and get it but the graphics and sound is cool

I made complicated jumps earlier because in the floors below you need to know how to master them but I take note!

is the game too difficult? honestly it surprises me, I thought it was too simple lol, I'll pay attention to the difficulty to my next games

 sorry, for me the controls work well, they are just by default in AZERTY

The game fits the theme very well, the game is neither too hard or too difficult, it is perfect

The sound is much too loud and there are too many text to read, it does not make you want to, except for its good game of rage

The game is fun but a very short lifespan, I love the audio effects !

The game is fun but a bit repetitive, nice graphically as well as the audios