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BelmuneK

28
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A member registered Jan 21, 2021 · View creator page →

Recent community posts

Minecraft

Right after I got the candy and things went dark.

I don't even have words to describe this masterpiece of a game. From the sound, visuals and gameplay, it all had me hooked from start to end!

This sure was one spooky boi!

The game had a really good start, however I think I could have done better with new powers being added for every new instrument.

The overall feel of the game is good, unfortunately the web version does not work. I did however decide to download and I liked the game so far.

This was a nice little game, which looks easy, but has a decent amount of difficulty to it. I liked how there was new elements added to the gameplay after each level, that didn't drastically change the game. The one thing I didn't like was the ending, because it seemed a bit anti-climatic, but still very well done!

The artstyle of this game is crazy good and realistic, and the puzzles were tough but satisfying to complete! 

Very good game, however for some reason the friend zone locked me out on my first playthrough, and I could never actually figure out how to build a friend! Overall great game so far.

I could play this game for hours!

The artstyle and overall feel of the game is excellent, and I love how the game throws you into the story right away.

Reminded me a lot of Enter The Gungeon, but with a musical twist!

itch.io Community » General » Game Jams · Created a new topic EYEJAM!?

Please join us in the first-ever EyeJam!

This will be a monthly game-jam where teams or solo developers can have a chance to make a game within an allotted time period, based on a theme that is voted on before the jam.  After the submission period, all participants (even those who did not submit); will be able to vote on games based on the following criteria:

-THEME: How closely does the game match the theme? 

-FUN: How enjoyable was the game? 

-ENGAGEMENT: Did the game keep you hooked? Was It addictive?

-CONTROLS: How do the controls feel?

-VISUALS: How does it look?

-AUDIO: How does it sound?

-ORIGINALITY: How much did you enjoy the concept? Was it unique?

The top ten entries will be featured on the EyeBorgGames YouTube Channel, and the number one game... Well you will just have to check out our page ;)

This jam is all about the experiences and learning about the game-making process. For further information please visit the jam page:

The Jam Page!

UM OK

I did encounter some graphical errors, but WAY better than I could ever do. 

True

I can't stress enough that this is a masterpiece of a game. Game developers from around the world should strive to do what this inspiring developer did. This doesn't have a place in the jam. It has a place in our hearts. A beautiful 11/10 for you. Bavo!!

Very well made game, although I was a little stuck at first, so you might want to add a tutorial on what to do. Otherwise well made 4/10.

4/10, because I don't see how this fits the theme of Less = More.

If you are a beginner, this is very well made, especially for being released 4 days, 12 hours before the deadline. There were a few bugs I encountered and if this was made in Unity I could definitely help you fix those. 

1. When I bumped into walls, my character started sliding.

2.Sometimes the enemies would be pushed by the others into walls. Effectively walking through walls.

Other than that, good game 6/10!

This is a really well-made game, especially for releasing it 5 days, 9 hours before the deadline. Good work with the art as well, as it really drew me into the 8-bit arcade-style. With a few more levels and some story elements, you could definitely release this as a full game. Either way 8/10!