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BenTu578 Games

58
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A member registered Dec 29, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing our game. 

Thank you for playing our game.

Thank you for playing our game. As Patty said, we are working on getting the game better and should have an update after the jam. 

Thank you for playing our game. We are working on some QOL updates including a better way to let you know where you have been. 

Thank you for playing our game. Our Artist and musician worked really hard on the game. 

Thank you for playing our game. We will be working on some quality of life updates to resolve the getting lost issue as well as a few bugs. 

Thank you for playing our game. Please check back after the jam for some bug fixes and QOL updates. 

Thank you for playing our game. Please check back after the jam for an update that resolves some bugs and some QOL updates. 

Thank you for playing our game. Please check back again after the jam for an update that resolves some bugs and some QOL updates. 

Thank you for playing our game. Please check back later after the jam and we will push an update that fixes several bugs and maybe some redesigned puzzles. 

Thank you for playing our game and the great comments. Cow_haze worked hard on the art and Kevinits worked hard on the music. 

Thank you for playing our game. The second flask gives you the ability to push things around with the letter T. We will look into some more challenging puzzles later. 

Thank you for playing. The T is a little buggy, but it is a work in progress.

Thank you for playing. We are looking into a minimap/landmarks for future updates.

Thank you for playing. We will be working on the navigation issue

Currently, we do not have any reset mechanics. Thank you for playing our game. We may put that in somehow.

At the moment, it is just fun to use. Thank you for playing. 

I played two plays, trying to get the LMB to do anything. I read the comments below and figured out how it works. overall great game. I made it to round 3, so much better. 

Interesting concept. "z" did not seem to do anything except move the slider. You need to hold "s" to lock. I kept getting the buffer error, but could not do anything. I have a really large screen and it was taking up too much room. Please check the box to have fullscreen option. Also, there were multiple targets in windows sometimes, causing you to fail the shot. Keep working on it and it will get better.

Cool game. Not sure if it is a bug or not, but after you die the first time, if you restart it, it does not give you any weapon upgrades. I did like how each time you hit the target, it had a different note played. 

After playing on the computer, I see that there are numbers to press on the keyboard. To make it mobile friendly, you can add code that says if the OS is Android or Apple(I forget the exact code) to enable some buttons on the left or right that allow you to activate the skills of each ball. (Just a suggestion)

Nice game! You should mark this as being able to be run on mobile. I tried it on my phone and it worked okay. I only ran two levels at the moment because I'm getting ready to go home. I will try to play some more later.

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Hi. I am a mostly Godot programmer and looking for a artist to work with me on this jam. I have done several jams so far (both solo and with a team). If you want to check out my work, please go to bentu578.itch.io . Please let me know if you wish to assist in this game.  Discord is @bentu578

Nice game. I beat it on the first try. I just kept making life giving medicine and combining it with the health card. I had two law men attack it and hurt it, but the health was full at the end. 

I agree, it is very difficult to time the potions just right to make the jumps. Before the spikes I can explode potions under me and get up the side, but I cannot get past the spikes.

I finally was able to beat the level on my 4th or 5th try. It was not intuitive to get everything to work. I had to replay it just to find out what was the best build. Overall, a good game though

I was only able to move around in the area with one speed only. 
The key "F" would make the mouse show up and be able to go to my other screen. Sprint was not working and could not collect any items.

Great concept of mixing items. I did notice that I could not find water, Only ether was available, but would not combine to make one of the cures needed for the basic bacterial cure. Most of the time I was hiding in the closet reading the book as I could not tell when the guard was going to show up. 

Good job on the animations and music. 

Excellent and challenging game. I only had to replay the last level twice. 

Excellent job doing the mixing. Loved the music choice.

Thank you for the review. I'm glad you enjoyed it

Thank you so much for the review. We plan to develop this more as time goes on.

Thank you for the review. We had a lot of fun putting it together.

Well done. I like the music and SFX. Very relaxing 

Thank you for the review.

Excellent job on the game.

The health is not the same for all of them. they grow in health and in frequency

Thank you for the feedback. I was a little limited on the sound effects for the slime. I thought about doing an upgrade, but did not know how to do it during the sam. I believe. I do know how to do it now. I will have to add that to my list of things to add in the next version.

If you don't place enough towers, you don't get three stars. If you place too many towers, you can't get all three stars.