I liked how you became a black hole when you are really large!
BlurpleMonke
Recent community posts
Really fun game! In the future, if you decide to polish this game, I think the resizing hitboxes could use a little work, as the actual window to resize stuff is pretty small. The character also sometimes gets stuck when it looks like it shouldn't, so I think the collisions could also use a little work! Other than that I think the game is pretty much perfect! Really fun, and I am looking forwards to seeing your work again in the future!
I really like the idea, you fit the theme very well! I thought the game was pretty hard, and I encountered a bug, where on the really tall level the camera would not follow me all the way up, and I could not see the blocks above me, and thus not finish the level. The animations were a little buggy, especially on the yellow blocks, and I would love to see a feature where the next block is shown on the side, as when i would get to the top sometimes i would just lose because a block instantly placed and I didnt know which one it would be.
Loved the visuals, especially the chasm, and the shifting landscapes. Just had one note about it, when climbing the ramp to the energy source, it doesn't look really clear that you are climbing something, and I thought it was a visual bug until I saw the screenshots of the game. For sleeping, I think it would helpful to add a small sleeping scene, it doesn't have to be complex, just something to show that the character really took a rest, like the screen fading to black and then back or something like that.
Fun game and unique concept, but I feel like there isn't too much challenge involved, the red blocks move at a pretty small speed, and once you figure out how to keep the blue blocks from being flung out from your person because of the movement, you can just kite the red squares and since the blocks dont appear to have damage falloff, it is easy to build up a large stack of blue squares and survive that way. I think implementing a scaling system for health and speed, or introducing new types of enemies would improve this game a lot!