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How does your game represent "Power"?
With great power comes great responsibility. As players swing through the city with tremendous superheroic agility their every move will be scrutinized by the onlooking public.
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Comments
good game, dev is a chill guy
This game is so sick, i love the art and swinging
Loved the mechanics of the game! The art work is awsome!
And theme for the game, as you seen I did the same :)
mfr made spidey swing sim wow
This is incredible, the art alone is so unique and effective but the gameplay is so satisfying too. Took me a second to get what I was doing but once I got it I was hooked
This game is sooo sick. The art is really great and the sense of speed is awesome. There is a bit of a learning curve but with that comes some nice depth to the movement. Really cool game
the art is really charming. the humor is top notch. and wow is slinging webs fun, i cant believe you did this mechanic so beautifully in a week. i wish killing orphans didn't make me lose though : (
Super cool! Would love to see this fleshed out some day!
Very fun! Its impressive you were able to get a functional web slinging system going and make it so intuitive. It was at first really fun just slinging around and timing the attacks / kisses but once you really pick up speed it goes nuts lol. It was really funny getting launched up into space outside the games render distance and racking up a huge score. This games humor overall really did it for me too, the comments from the public and post game screen are both really clever and well implemented. Nice work!
so epic very funi
This is kinda sick. The web slinging and swing all feels super nice and the dynamic camera is very impressive.
dude that game over screen is sick
THE ORPHANS NO!
I don't get it. I kiss the villains and punch the babies and that's supposed to be a bad thing?
Very funny, reminds me of Jazzpunk.
this game really makes you feel like killing orphans