<3
brzyrt
Creator of
Recent community posts
I love the isometric style, you did a good job with it. A little bit slow to level, and the punishment for taking damage is that... it takes longer to level? This could be a great mechanic if the gameplay was a bit faster paced but I just found it kinda annoying here. Still, great work for a solo dev and there is definitely something here
For this jam I wanted to try out game jam anti-strategy, where instead of making a highly linear, polished, 5-10 minute experience I wanted to create a highly branched, unpolished 5-10 minute experience that has a total of 30-60 minutes of gameplay spread out through the branches. Will I win? No! But who cares. Thank you for the kind words
Woah. I clicked on this game because the name of your alien guy is almost identical to my username. Maybe I'm biased but... This has been one of the most fun entries I've played. The controls are really cool and the highway scene was hilarious. I'd love to see a longer game where the controls get a little bit more complicated later on
So far this is one of the cooler concepts I've seen. It's only really bogged down by the fact that its unfinished. Would be very cool to see the finished project. Another point to add, and this is not so much a game development related critique but a game jam related one - most players really will only spend 5 to 10 minutes on an jam game, so setting the objective to require 15 minutes of gameplay means most players will not finish or get to see your whole game