Thank you very much for the feedback. I agree with you the difficulty can be adjusted, including the frequency of color switching. I as the developer usually underestimate the difficulty.
chainsawriot
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An interesting spin. Perhaps the stretching powerup does not appear sometimes, I played like the additional block appearing randomly.
As someone said already, the gamepad configuration does not feel like a regular tetris game. I needed some time to get used to. The randomness does not appear to follow the new "bag" algorithm but the classic NES true randomness. That makes the game slightly more difficult.
Don't get sued by the Tetris company!
Thank you for trying the game. In particular, thank you very much for reporting the gamepad quirkiness. I have only tested it with a SNES style gamepad. Perhaps I should make a button configuration screen.
About the color: I deliberately make it a bit cryptic so that the it does not scare people away. But well, because you ask: I can tell you Sprechstunde's weak point is red and Geburtsjahr's is yellow. Let's say, Hund (dog). Its is blue. And when the German people write them with their article, they are die Sprechstunde, das Geburtsjahr, and der Hund.
Nice style and nice level design. It is so morish! Regarding the voice acting, I really like the personal touch and the authenticity. But at the same time, I can't imagine a jaded dragon (according to the story, the dragon should be at least 100 years old) to have a voice like yours. All in all, I like the game. Thank you very much!
Thank you very much for the feedback! I used the LÖVE (https://love2d.org/) engine.
Thank you very much for reporting this. That's indeed a bug. Or I would say the limitation of the matching algorithm. In case you are interested, I have written about the algorithm here: https://chainsawriot.com/postmannheim/2024/07/23/gameprogramming2.html#update-20...
I think I have a fix at least for this case. I will let you know when there is an update (soon).
Thank you for trying the game! I am glad that you are enjoying it!
I will not give you directly the solution. Instead, there are two techniques (other than just "try"). The first technique is a general technique for this sort of puzzles.
When I don't know where to start, I will find out the column and row with the highest total in the hints, e.g. in this case the [2,4] column and the [4,2] row.
Then I will work out the possible configurations. Let's say, [2,4] column. The possible configs are
1101111000
1100111100
1100011110
1100001111
0110111100
0110011110
0110001111
....(there are more)
0001101111
Then, you will notice something, namely the 7th box is always active. The 7th box is also almost certain for the "4" in [2,4].
Sometimes, this technique might not always give you the definitive starting position like this case. You will then need to work on both the row and column.
The second technique is specific to this game and it has to do with the WI. probably you know it already. In case you don't, read (MAN PLAY) and start from there.