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A jam submission

STL : Slower Than LightView game page

Submitted by oldschooler — 2 days, 4 hours before the deadline
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STL : Slower Than Light's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24973.0003.000
Style#41212.6772.677
Overall#41442.6772.677
Creativity#54242.3552.355

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to scale up your ship's weapons systems, energy production etc. to meet the every increasing hordes of enemies.

Development Time

48 hours

(Optional) Please credit all assets you've used
https://pixabay.com/de/music
https://opengameart.org/
https://itch.io/game-assets/free

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted

Gameplaywise is quite polish already. The control is simple and sweet. I am curious to see what the energy system does.

Developer

updated version coming tomorrow ~19:00 cest

It will contain a ton of features and mechanics I would have loved to include in the release version already, like build system and energy system.

Submitted

Good idea and executed well. Good job

Submitted

Nice game ! The concept is straight foward. A shame that to access and leave the upgrade menu we have to press escape, which escape same time the fullscreen mode. Another point: whatever the rotation of the player, the shot always aim at the cross-hair, which remove all interest to the  speed of rotation

Developer

keyboard shortcut are changed in next release after voting phase. I might change the shooting via mouse to shot straight where the ship is currently pointing

Submitted

Cool game! I liked the upgrades. There definitely needs to be more enemies.

Developer(+1)

i have already one more enemy that didn't make it into the release game.. There will be boss waves too very shortly..

Nice game. the power-up is a bit op and enemies should become stronger over time to make the game more challenging. its very fun to play though

Submitted

a lot of potential to become a nice little game. good job and i am excited to see the updates

Submitted

This was a lot of fun.. it eventually hung on me but that's a sign that I played it for a long long time :)  Great game, great entry!

Submitted

I think other commenters have already said everything that I was planning to comment,

I just want to add my appreciation for the title :)

Well done!

Submitted

Really nice ! Sad to see the unfinished things that could have been fun !

Developer(+2)

Then give it another try in a couple of days. I will keep updating the game until at least build system, energy management and boss waves are included

Submitted

I'm excited for future updates :D

Submitted

look like it's not finished and yet I couldn't but play it for an hour just to see how much broken the ship can be. really cool idea overall

Submitted

Fun for awhile, but the enemy scaling just couldn't keep up with the player and the game became really easy. It seems like the energy and build time system was meant to helped with this. Good concept though! (also the music stopped after playing just once).

Developer

build system will come with next update, after voting period is over

Submitted

Sad to see the energy system wasn't finished. I hate not being able to get important things done on time. Keep it up though!

Submitted

Had fun blasting space moths. The time-to-build mechanic wasn't working though. I could just spam buy stuff and would instantly get it. I spent like $300 on just lasers and immediately wrecked everything that came close lol.
Was fun though until I broke it lol. Love these kinda games.

Developer

building stuff will become a lot more expensive and time consuming with next update, after voting period is over

Submitted

Love the ship art!

Submitted

Solid game, good job for 48 hours! I think that you could've integrated the theme a little bit better, and like others have mentioned, the AI logo isn't allowed under GMTK rules.

Developer

removed the logo

Submitted

it's all right, gj on finishing a game in 48 hours.  it's just stimulating enough to keep the independent thoughts away, much like vampire survivors, but it's no steredenn.

Submitted

Nice, also what engine is this? I don't think I've ever saw that kind of loading screen

Developer(+1)

It is Godot (https://godotengine.org/)

Developer

Energy consumption was not finished.. 48 hours were over too quickly

Submitted

Fun game, I'm not sure what energy does though.

Viewing comments 22 to 3 of 22 · Next page · Last page