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Chears-on-Itchy-Witchy

16
Posts
A member registered 21 days ago · View creator page →

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I would've loved to stream the Sanae part hahaha  I absolutely loved the rest of the game, I was able to be more awake and focused and I'm glad for that. Despite the rough edges as some have said, the way the story goes further and further... it really hit me hard. You all did  an incredible job.

If you get a version 2.0 sometime in the future, I would happily replay this one <3

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A game about choosing clothes, colors and setting patterns! I'm in >:D  There's a lot you can do with "limited" options you get (The patterns are a really nice addition), yet the UI could've still use a little bit more in terms of how easy to use it is and how the layout was presented, and I really wished you could change the color of the patterns, with that I could easily lost up to 1 hour doing designs hahaha

Favorite parts: The use of a new original characters, incredibly charming and endearing folks n.n This was actually my favorite part.

Got frustrated with the final boss but beat it with the power of just mash S and hope for the best

Favorite parts: I actually picked up a strat for such a simple game in order to get to the boss faster and faster every time n.n' and final kiss :3

Very simple silly story made in RPG maker where you run errands throughout a series of shenanigan's and gags while fighting out prejudices  >:D

Favorite parts: Learning about new characters of the franchise I wasn't that familiar with, making me like them even more, and the Inaba goofballs surprised the hell out me and did made to crack up for a bit and process what had happen for a bit hahaha.

I'm still midway on the playthrough, and my attention span has been terrible. But this games is very whimsy and I love it!  It went from searching stuff to a beat em up up to a pretty intense fight with mama Reimu

Favorite parts: The art in general, the maps, the character sprites and artwork are just magnanimously beautiful, the little voices, even Coco Reimu full dialogues here and there add some much character which bring so much life to the game.

PLEASE LEAVE REIMU ALONE, SHE NEEDS A BREAK

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I've only played Kogasa's Route with a friend of mine but we were fully engaged with it and I'm really interested in checking out the rest of the routes! I really dig the concept n.n!

Favorite Parts: The deep character development, introspection, shades and nuances of the hole in the roof TT_TT

Very straightforward, simple and awesome touhou bullet hell where there's some love in the air n.n 

Favorite parts: The hakkero spinning at the title screen is hypnotizing!!!! And the spellcards (On normal) are easy but very readable and enjoyable, I entered the danmaku flow incredible easy and didn't feel anything to be unfair or anything 

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I said to hell with the tutorial and completely missed the market sense and felt that something was off hahaha. Then... everything made sense. 

Favorite parts: It's beautiful! it's a very chill and simple game to pass the time with lots of nicely done callbacks to games and it just very well done! Had a great time.

It doesn't controls very well and the GUI and design is very tiny for my dumb eyes, however...

Favorite Parts: The elements are there, you have to characters in a danmaku, that can be balanced pretty nicely with their abilities, the shop seems like a very nice incentive so I really dig the concept overall, I could see myself very invested in this game if pulled out correctly!

It's very strange at the beginning. Then I started connecting the dots and it's quite ambitious, I really like the idea! Although definitively there's room for improvement for later games (or this game).

Favorite Parts: It's like Pikmin? resource management while you go spelunking into dark cavern using otters and torches, it's fascinating!

Great game that feels like Megaman and Cave Story

Favorite part: I was just vibing throughout the whole game. 

So you just jump and move right.

Favorite parts: Nevertheless, it has a little bit of tenshion at the end <3 I played it three times, it was worth every second. And I love the drinking straw props.

I'm was pretty bad at it, so I wasn't able to get to the top :*(

Favorite Parts: It's Marisa with a little bit of Ice Climbers, and the thumbnail art it's pretty cool!

I draw, I  don't make games. It's really hard. It needs some polish but I like the idea of a sort of an RPG adventure Danmaku game with a party that tags alone. I don't understand what your team does but I'm in. It has Kagerou!

Favorite Parts: The idea it's pretty cool, it if was polished, I would dig it!

Probably my favorite concept from the games I played, but... I'm just terrible, didn't got too far in any of my playthroughs TT_TT

Favorite Parts: The concept and style is amazing! I would love for a more accessible version or to just git gud at it XD

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It is hard! I think I was very close to beat it but... I stop playing it in order to play other games from the jam but I really have tons fun with it. 

Favorite Parts: The back and forth of avoiding attacks and mashing the hell of the attack button hoping to get to the next spell card and the cutsy art!