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Kuang-Yu
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(I had gone through some virus scanner issues to play this, but that's another story)
It's a bunch of mini-reaction games that you play within a short amount of time, each game has its unique look and cute animations, and I like it.
You score every time you successfully complete a task it asks before the stage, failing will cause you to lose 1 life.
The challenge will increase its difficulty slowly with the levels you pass (At least I have a feeling about it).
Overall a highly polished game that you should give a try.
I really love this game, it's relaxing and fun to watch the animation.
It's a game about Cirno trying to collect all the fish, you press Z to drop the lure and wait for them to bite it. Once it happens just pull them out with the keys shown above.
This game provides a little surprise with each fish you catch, and the dev also makes descriptions for each fish, a really nice little detail.
Highly recommended.
This is a game about you playing a snowball fight with Alice, the gameplay is pretty easy to understand, you shield from enemies' attack by pressing Shift, and attack them with Left mouse hold(decide the throwing angle) then release(shoot).
It's a simple but well-polished game, and the game looks really nice, good job!
This is a highly polished game with a relaxing atmosphere.
Instead of feeling like playing a game, it's more like an experience of just skiing and having fun, and it's really amazing.
Your goal is to collect the items she requires, and you can use your perfect freeze to move across the ocean, simple as that.
Highly recommended.
It's a little interactive game, about Reimu fixing her shrine during winter.
For the first game, a person can make, not bad, the thumbnail is really appealing, and you pick the right scope that you can handle.
Maybe next time you can try to add some customized UI assets and BGM, to make the game feel juicier.
This is a game about freezing frogs as many as possible before the time runs out, hold the left mouse to shrink the range and click the right mouse to release the bullet.
The art and the animation are good, giving a good vibe to the game.
It's definitely a fun and easy-to-understand game, and the BGM turning into a singing version when counting score is cool.
It's a fast-paced Danmaku game, Z is for shooting, and X is to slow the bullets down so you can dodge easily.
The bullet patterns are really beautiful to watch, plus the cover is really beautiful, so it would rank high in Art for sure.
I am glad it doesn't have a try limit because I am really terrible at this type of game, it's good to know that suckers like me can also finish the game without any problem, other than dying a lot.
Overall, a great game to try if you like the Danmaku games, it's really challenging as well.
The web version for some reason stuck on the black screen with a bunch of texts, so I went with the downloaded version instead.
The camera angle changes when you move to a new location, and you need to keep an eye on your body temperature to make sure you don't freeze to lose consciousness.
You collect items to solve some problems you are facing, pretty easy to understand, and even if you freeze to death, you will respawn.
The game is oddly appealing in its own way, it's hard to describe.
Mmm...the UI of the game can be really confusing.
I thought the music mark is for music adjustment or something, but it turns out to be a door to your kitchen.
The gameplay is about making pies for characters and trying your best to meet their need.
The art is cute, but the writing...well, creates a contrast to it, but I believe it is intentional.
I believe it would be a nice game once it is actually finished.
This is a well-polished game, and the concept itself is interesting, you defeat enemies by ramming into them, but also you have to be careful about the direction, which is the hardest part to master.
You can roll with a new character after you defeat them, which is kinda cool and gives you the feeling of progressing.
This game has some really interesting concepts, it's a player vs player type of game, one needs to dodge the bullet shoots by another.
It's cool to see what kind of Danmaku you can DIY with Cirno.
Edit: Now the solo mode is there(by clicking the checkbox), here is the impression after playtesting:
It's definitely not the easiest game to play, since aiming a floating enemy within a short reacting time can sometimes be hard, plus your bullet might fire toward a totally different angle with just a mild miscount.
Your goal is to keep enemies away from your defense line, with only 3 lives, which can be used up very quickly if you are not careful enough.
What a nice little concept for a game, I really like the atmosphere.
The voice acting of some characters could be a little bit annoying(like the crow sound), but overall it's fine.
I don't know if I am missing something, but Reimu says that "We ran out of time", is it literally the game ends there or I should close the shop?