You guys absolutely cooked! It was super fun figuring out each puzzle, and the art style and music all meshed well together. There was a real sense of learning all the mechanics as they came, from the boxes to backstabbing to buttons and more, and a nice bit of exploration in the hub area. It did get a little confusing navigating the UI after multiple powers were unlocked, since multiple powers could also activate at once. Amazing job!
Cinnamatsu
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A member registered Jul 10, 2020 · View creator page →
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Free Koseki Bijou from the Stain's corruption!
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It was really fun trying out the different combos, and super satifying to land that axe kick in the air and slamming down! I do wish there was some more attack balancing, enemy variety, or a higher enemy frequency to keep the hype going, since it was easy to take a whole group out with the tentacle attacks, which left some empty air. Great job overall though!
This was a blast to play! It was tough getting a hang of the controls at first but once I did, it was super satisfying going from jump to jump and wall to wall. I love the whole last third of the game the most. I only wish GG had more lives to get used to the controls a bit more in the beginning without too much of a punishment. Amazing game!