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CitruSimon

21
Posts
A member registered Jul 21, 2024

Creator of

Recent community posts

The first time i played it the small size of the first room made the portal do more harm than good. Playing it again I didn't have that problem, but mabey having the enemies not come from all sides, in the first round, would show portals helpfull side first.

This game is really cute and fun. You can go through wall if you're small, but besides that the game just worked, and was good and enjoyable.

This was a really fun game. Everything just worked, and i don't see anything i would change.

The game is really nice! It's a good mix of puzzle and platformer. Enjoyed it. :)

Understanding the game and how to use the portal took some time, but when i did it was fun, and i always enjoy games like this.

I really didn't expect to see a full strategy game in this jam, but I did and im happy for it. When i understood what i was doing it was really fun.

I always found games like this satisfying, and was considering making one like this myself. The game is fun, and looks nice. It did get a little laggy at the end, but then im playing on an old laptop.

The game is really satisfying, but can get a little boring after a while. Mabey more enemies, but seeing that it is a jam and made in only 96 hours, its really good.

The game is really cute, and quite fun, but i would have loved id enemies had more health the bigger they werw, and for the play to then do more damage the bigger they are. It could force the player to change size, as i just ended up running around small for the speed.

This is not what i expected to see, but I'm glad i did. The game was really fun, and the movement was really really good. It would make for an excellent game on it's own.

The gameplay is really enjoyable, and i ended up playing it for longer than i expected, but the arrown out of nowhere can be a little annoying. Mabey add a little warning like 1 sekond before the arrow spawns?

This game is just amazing. I have no idea how you managed to make it in only 96 hours. It just feels so polished

This game it really interresting, and the mechanic is great! I really like the mix of puzzle and platforming, as it makes for a great gameplay loop.

This is the most beautiful game i have playes, not just in this jam, but in general. Any complaints i have come down to personal preference, as this game is great in every way.

The game, and the arestyle is good, but the movement feels a little stiff. Mabey making the shipe accelerate and decelerate, whilst the enemies turn more slowly would be good, but seeing as it was made in 48 hours its great as it is.

Usually puzzle games aren't my favorite, but i really like this one. The style, and mechanics are really fun.

There seems to be a bug where you just randomly loose, but the game itselv is very satisfying and calming. I also like how you get to see the scale of other animals during your journey.

I really love the style and the gameplay has really good potential. Overall a solid game

This is definitely on of the best most polished games i have played this jam. My only wish is that it was longer, which is a good sign XD.

you can never go wrong with a good topdown shooter, and the recoil combined with the playerscaling in a really nice touch. Mabey have it increase the recoil the smaller you are, and have less when you are big?