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Bolt to Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2265 | 3.343 | 3.343 |
Overall | #2806 | 3.086 | 3.086 |
Enjoyment | #3111 | 2.829 | 2.829 |
Creativity | #3171 | 3.086 | 3.086 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The goal is to create increasingly bigger bolt towers to scale up a wall
Development Time
48 hours
(Optional) Please credit all assets you've used
"Limit 70" Kevin MacLeod (incompetech.com)
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Comments
Interesting mechanic, but I think it doesn't have much puzzle design depth beyond just making a taller and taller tower each time (though I understand you did this in 24 hours so you didn't have that much time to explore options!) Love the art and sound design though, it really has a nice style to it!
CUTEEEE I LOVE THE ART AND THE CHARACTER!!! REALLY INTERESTING IDEA AND EXECUTION TOO, IM A FAN!!
cute art, move system seem dont work
Very cute game! Sadly the A and D keys don't work but arrow keys are fine. A bit frustrating that the player looses grip so fast but it is a cool mechanic. Very satisfying when u finally get it right :D Great job!
I really love the style and the gameplay has really good potential. Overall a solid game
This is well made for 24 hours! I liked the premise and pixel art! It was kind of hard to resist just stacking up the bolts with no real thought to the puzzle itself, but I won't hold that against the submission. Good job!
Great concept and awesome execution of the theme.
I wish there were more levels.
Good game.
the concept is well done! awesome work!
fun concept!
There does seem to some kind of duplication clitch?
also impressive for 48 hours, especially the art, good job!
For a first, it's absolutely great. If you didn't say that I genuinely wouldn't have guessed. My only critique is that you can easily brute-force the puzzles. Still, kudos!
Very neat puzzle game concept! It would have been nice if there was some feedback if I was currently magnetized to the bolt I was standing on.
It would be interesting to see what other mechanics you could layer on top of this. Right now it feels like there's basically one puzzle and each level is a more complex variant on that one puzzle.
Congrats on your first solo jam!
the puzzle were good, the movement was a bit confusing at first, pretty good game!
The concept is fun ! but i think that doing left right left right to move botls can be quickly annoying.
really cool game, the art is great!
Cute game! I really liked the grid-based system and thought it worked well with the art :)
Very cute and fun! I think I spawned some magnets a few times but overall it was a nice little game :)
cool idea !
yo, good stuff, i had fun for all 3 levels, interesting mechanic