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Scale-Mail Delivery Service's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #586 | 3.962 | 3.962 |
Overall | #743 | 3.756 | 3.756 |
Enjoyment | #841 | 3.615 | 3.615 |
Style | #1402 | 3.692 | 3.692 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are building a flying machine to scale a wizard tower.
Development Time
96 hours
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Comments
Just finished the game, it was super fun and polished. I hate that old geezer wizard he could just teleport and get his package and made me go through all the trouble HAHA, this game has a lot of potential please continue it!
Just finished the game, it was super fun and polished. I hate that old geezer wizard he could just teleport and get his package and made me go through all the trouble HAHA, this game has a lot of potential please continue it!
very polished game
very cool take on the theme and nicely polished
the ending is perfect
This game is just amazing. I have no idea how you managed to make it in only 96 hours. It just feels so polished
pretty cool platformer! Controls are snappy and nice.
Very cute game with cool and unique mechanics!
Enjoyed it alot.
Great job!
I really liked it it was a really fun game and I think it probably could be even turned into a full game the tutorial level could be reset next to the building area instead of at the start of the movement tutorial but overall a very cool game.
I liked the idea, graphics and physics!
It's implemented so well and very cool work with the theme.
I think it's a little bit harsh to restart the whole level when your ship flyed away without you though... Especially at the beginning when player just trying to figure out what things do.
Hey, this is almost like the game my team and I made! But this is more build than scale and that's cool.
Great game, reminds me of besiege