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Craig Henderson

6
Posts
3
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A member registered Jun 12, 2023 · View creator page →

Creator of

Recent community posts

I adored the little footstep sound effects when you're walking around, great attention to detail! I also thought the 8-bit rendition of itsy-bitsy spider was a nice touch, but I think there could have been more variety in the soundtrack. Using webs to grab objects was fun and I think the core concept you've got is great. Also, loved the Lightning McQueen sprite in the 4th puzzle!

Balancing between a traditional 2D shooter while also timing the garbage arm is a great idea! I think that the intro cutscene could have used some music and sound effects, hopefully you'll keep working on it after it's done!

Also I loved the explosion animation - my eyes kept getting drawn to it and I would mess up my timing on the garbage arm!

The game looks really nice, and I love the dialogue! The music is super fun and everything was explained concisely and easily in the intro cutscene, although I think it would be made even better with more things to as you progress further and further. It's a great start and I hope you do more with it!

I love what you've got so far! I hope you continue to work on this (add background music/more enemy functions), because it controls really nicely and has great level design! I also love the crouching and taking damage animations.

I thought the hit sounds/animations were great, having the enemies flash when you hit them and then explode when they die looked great! There were a couple spots in the beginning area where dialogue boxes popped up when I wasn't talking to anyone, and sometimes when I got hit by the rotating fans they would knock me back into the previous screen and I would have to wait for the screen transition. The sounds and music were excellent and I loved the colour palette, everything looks so alive!

I loved the audio design! The sounds when the character jumps and uses the springboards were pure ear candy for Gameboy fans