Play utensil-dodging worry
Happy Birthday Boyo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #6 | 3.818 | 3.818 |
Overall | #16 | 3.568 | 3.568 |
Presentation | #21 | 3.727 | 3.727 |
Use of the Limitation | #29 | 3.364 | 3.364 |
Concept | #31 | 3.364 | 3.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Dimitrios James Klonis
Software used
GameMaker Studio 2
Cookies eaten
17 mini cookies
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Comments
The Art, Music and SFX are all really nice. The game was enjoyable and felt pretty good! It took me a few attempts to figure out what the goal was, but once I understood what to dodge and collect (and what everything did) it was great!
Thank you! I'm glad you had a good time. :)
I liked the idea of the game and the graphics. But I haven’t liked the kind of user interface. Otherwise the game is pretty good.
Thank you for the feedback! When you say the user interface, is it maybe not clear what you need to select? That's fair enough, especially with the Classic Mode/Endless Mode selection. I always gotta work on clarity!
I’m saying about the mechanic “point to select”, the graphics of the UI are very good and clear!
Oo, I see! My idea with that was to teach the player that they don't need to click on the donuts, they can just hover over it, like the poppers on the title screen. Fair enough! I'll keep that in mind, thank you again!
This game has a very clean presentation, especially for a game-jam game. I also really like how the whole game can be controlled using purely mouse movement.
Thank you! I always like the idea of having a simple control scheme, haha.
This right here is a very nice little game with so much attention to detail.
I love the transition between the menu and the game.
Gameplay wise its simple and engaging so well done
Aaa, thank you so much! I really appreciate it! Focusing on making my simple gameplay more engaging was tough as I kept wanting to add extra stuff - but I didn't, and it paid off!
I returned with donuts.
I feel accomplished!
If I had to leave any advice, I'd say to maybe add a "quick restart" when you die, so that you don't have to go back to title and hit play again and wait through two transitions just to get back into it.
I'm so glad you feel accomplished, thank you for playing! And a quick restart, totally fair enough. I'll keep that feedback in mind!