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How does your game represent "Power"?
Vaguely themed around light energy and nutrient energy(food chain). Also, the MacGuffin is a battery.
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Comments
Beautiful atmosphere. I liked how you could use the "bad" mechanic of damaging yourself on walls to make better paths if you wanted too. Would've liked the medium enemies not to one-shot me but otherwise a fantastic game :)
really nice looking game
Such a cool game. Awesome aesthetics and great atmosphere