Fish maxxing is the only canonical ending, I've just decided.
cyanone
Creator of
Recent community posts
Hello! Graphics wizard here, thank you for playing :)
Most of the illustrations in this game were made in Blender and edited in Krita to remove some of the 3D-ness of it and add some 2D elements. Then I applied the 'Index Colors' filter which maps all values of the image to a limited set of colors, in this case only 3. And that's pretty much it!
This game really makes you feel like a dropshipper
jokes apart, quite the feat for the timeframe of the jam! pushing the boxes around to deliver them instead of just clicking on a button is a cool idea, although I wish there was a way to better tell apart what type of product I'm holding since it uses energy
Matching your enemies' spells is a pretty original concept! There's definitely potential for a full release here. The story was also quite enjoyable lol. My main concern is about giving the player feedback when damaging enemies or getting damaged by them, I think it would elevate the quality by quite a bit! Nice entry
Oh this is one of the funniest submissions I've played so far! I feel like this would be a really cool endless runner. The art style is also pretty cute, reminds me of paper cutouts. My only recommendation would be to turn down the parallax effect of the bushes, it felt a little dizzying for me personally
Oh hey both our games are about escaping into the ocean ( I hope that's where Marvin goes )!. Really cute graphics! , and the music is quite relaxing. One thing I would suggest is making changes in the environment a little more obvious, perhaps with a shader, I spent a bit figuring out I could move the lever after unlocking the second aquarium.