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Davidooo

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A member registered Feb 27, 2023 · View creator page →

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Glad it got you hooked for a while!

Thank you!

Thank you

WOW I love this one! 

Great art, 
Great mechanics
Great level design

I got stuck on one of the later levels with 4 linked platform (after the timed platforms level)
but still, I had a blast.

What can I say, 10/10 for me. My favourite this far!

fun concept!
There does seem to some kind of duplication clitch? 

also impressive for 48 hours, especially the art, good job!

Thanks! this is my first "progression based" game so glad it felt good to play!

Thank you!
My dad agreed with you (I lost my phone to him for a good hour haha)

Yeaeaea I hoped he would be recognizable, but you even got his merge from it!
Glad you enjoyed!

Thank you!
Had a lot of fun making the sprites

Hell yeah! All it takes is two bird hehe

Yesssss although I got it from this site https://scaleofuniverse.com/en also the mobile evolution games like cow evolution etc, I kind of wanted to do a mix of those two things.

Thank you!
Yeah the game can't quit handle big numbers of Physics Objects haha.
Glad you liked the art! 

Thank you! The web build did end up working on my android phone although the experience is far from ideal haha. 

I had 4 extra objects lined up that I unfortunately didn't get to implement: [blackhole, bigger star, supernova, solar system]. unfortunately beyond that there isn't a lot of interesting stuff to add if I wanted to keep going in steps of 10x beside the milky way and the universe. But yea the game definitely start to struggle when there are a lot of objects on screen haha

damn it has quit a "finished" look already! What I really like about this game is that the player can entirely make there own solution to the problem good job!

I like the art and the animations! The up and down scaling of the boxes works quite well. the spikes  where a bit hard too see sometimes though... Still a fun game, good job!

quit a cozy little game! I did find the gameplay a bit too slow, maybe add some extra things to do or just increase the speed of the magnifying glass and the character. Still had fun though! definitely the type of game I could see myself playing  on a Saturday evening or something

Tank you so much! 

And, I totally agree. After the jam I did polish the game a bit with music SFX and a better menu. I'll be updating the project site after the ratings are done!

Thank you! gamepad controls is just a very easy thing to add in godot but it adds so much!

Thanks! Glad you had fun

good to hear you had a good time!

The game looks really good! especially the UI and the "juice". the controles felt a bit sensitive but I might have gotten used to my own platformer controles.

I really liked the concept of doing the levels over with a twist great idea!

anyway finished it in 33 minutes

lovely game! I like the Characters a lot. It does get repetitive after a while but hé its  a jam game. ended up getting to 890 m!

Thank you! 

thank you! Had a lot of fun jamming. Thanks for organizing!

haha, had to get creative with it. 

Thank you!

oh thats weird, what happened? Glad you liked it otherwise tho!

short but sweet!

short but sweet!

I love the vibe! gonna have that tune in my head now haha. good game!

the bottom part of the background looks a lot like the platforms which can be a bit confusing, other than than cool that you got a level editor working!

fun game! I really like the concept, solving the puzzles really felt rewarding

Music was a vibe, good game!

thank you so much!

Thank you! 

Sound design is definitely my weak point, so I shamefully avoided it. The same kind of goes for VFX. I'll make sure to have those as a main focus next time! 

Thanks for pointing it out!

(1 edit)

crap, I forgot I had some shortcuts to tp my around the map for debugging. You're right tho, the game is still quite incomplete.  Maybe I'll complete it for SMVM. Thanks for the feedback!

(2 edits)

Is it okay if I instead of focusing on one theme. Implement a whole bunch of themes? I was thinking of using pretty much all of them in different parts of the world as well as having them mentioned by npc's.


(I saw  other people asking the same but I still asked cause I'm taking it to the extreme)

fun game! would have been awesome if you'd be able to bounce on your own bombs, would make for some awesome movement. also the boss was cheeseable by standing in the corner. either way it was fun exploring the different biomes and enemies. great job!

I agree, on the last day I realised that I didn't have the right subscription for GMS2. And to pay fot that subscription I needed a credit card with a 16-digit card number which I, again, didn't have. So a lot of waisted time, still happy i was able to upload tho!