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Moon Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #41 | 3.667 | 3.667 |
Use of the Limitation | #75 | 3.000 | 3.000 |
Overall | #87 | 3.050 | 3.050 |
Enjoyment | #99 | 2.867 | 2.867 |
Presentation | #126 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
kacper, https://itch.io/profile/kaprics, https://nowak.gg/
Software used
UNITY ENGINE
Use of the limitation
implemented a 10 second battery charge, which can be upgraded in base
Cookies eaten
0
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Comments
the idea of limitation is good and gameplay feels so great! i really like games where you need to gather resourses and craft something using them, you game reminds me of subnautica somehow.
But unfortunally i didn't manage to complete this game due to annoying bug that not allows me to buy anything, the buttons are simply not responding
good job, can u see my game?
A really complete game. I like the low poly style. Is a little tricky to understand all the mechanics at first and has some problems that have already been described below. But it's a pretty solid game for this Jam.
Noticed a few bugs here and there and took me a bit to fully understand how to get around the game, but it was a very fun concept! I loved challenging myself on finding the best ways to save up wires by placing them strategically, and the minigames were a nice touch to collect the ores as well. The atmosphere felt pretty good too, I like the background music. Great stuff!
Great atmosphere and graphics. I'm impressed at the number of features you two put into the game over 3 days. However, the batteries upgrade uses copper instead of lithium and it's easy to accidentally connect wires when trying to turn the camera as they have the same keybind. This is still a good game though, and well done for making it!
Thank you for playing the game! We didn't have much time for thorough testing, so there may be a few easy to fix bugs that we might work on after the game jam
Nice overall atmosphere. I took me some seconds to understand that I have to move forward first to be able to turn. I like the idea of the minigame for ressources.
Great work
Hey! Great game, original game mechanics the pick up the resources. Since you asked for feedback I'd say the camera is turned a bit too low, I would love to be able to see further. Keep up the good work!
Good idea for the game, the limitation is well executed, the UI for the shop doesn't seem to work though.
GG.
It was fun to run, extend the wires and batteries, and gradually expand the scope of exploration on the dark and lonely lunar surface. I was excited when I found the last satellite.
I found a few bugs.
Many of the buttons in the Shop's UI do not click properly. This worked by typing the Tab key several times. Perhaps the overlapping UI elements are affecting this?
The battery requires iridium for purchase, but it is actually Copper that is consumed
Very cool. I found it very calming. Battery UI was sometimes not updating properly, but it did not affect the gameplay.