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dijs

32
Posts
5
Followers
A member registered Aug 09, 2020 · View creator page →

Creator of

Recent community posts

Fun little speed runner. I wish SOO bad this was in third person mode, or at least had the option to be. I really enjoyed how simple of an idea it was. 

Parallax backgrounds were great. Player movement and attack was really hard to understand and control. Color theme was right on point!

Gorgeous graphics. I really appreciated the grass movement and motion blur on the red thing the player holds. Concept of the game was a little hard to grasp, but I really think you may have stumbled upon a great idea for character movement in a game. 

Impressed you were able to make a FPS in a week. I wish the gun had a bit of kickback. Nice job. 

Graphics were very fun and juicy, movement and controls were a bit unpolished. Great effort!

Wow... the "wallrun" game mechanic is a super awesome idea, but WAY too hard to execute. Your intro screen is absolutely awesome though. Loved the phasing as well, seems to be a common feature this year.

Simple and fun. Quite difficult too. 

Great game mechanic! I love how simple it was. I think it would be a cool idea to do multiple puzzle-like levels instead one big one. And of course, you could have a lot more fun with the graphics, but I understand this was on a time limit. Good job. 

Graphics were really fun, music was just right. Maybe I am dumb, but I could not for the life of me figure out the rules of the game. I just messed around for a bit. 

Very cute idea. Wish that I could use E to not only pick up things but also to "shoot"/"throw" water/salt. It felt very odd to have to use both the keyboard and mouse. It would have been cool to pick up more than 1 bag of things. Even if they had to respawn somewhere else on the map. Great graphics and music. 

Gorgeous game! 

Game menu was amazing. Controls were frustrating. Graphics were really nice.

Mouse/Look around was WAY too sensitive, it made the game not fun to play.... The graphics and world layout was gorgeous! Gun firing felt really nice. And I like the box falling on zombies idea. 

Cute idea. Art style was fun. Maybe I played it wrong, but I seemed to finish the game within 60 seconds... Was there supposed to be more levels? 

I loved the look of the game. It got boring quick though. 

Great game! I would say levels were a bit too hard... I couldn't finish the game. I loved the simple movement and game mechanics.

Should've embedded in the itch game page. Dialogue should have been skippable. Nice lunar lander clone.

The simple graphics were fun. I wish it have some juiciness to it. I don't think I should have had to made it to the top platform for it to continue scrolling up. 

Cute idea. Platform graphics were great, character could have been made simpler and fit with the rest of the graphics. 

Beautiful game! The game theme was right on point. The characters controls and movement were a bit cumbersome though. 

Great idea!!! Intuitive game controls and cute theme. 

Extremely good graphics. Well done with the lighting. 

What a wonderful game! Very cute and creative. I loved how it made you use your problem solving skills. 

Controls were not intuitive. Color theme was nice.

Cool idea. Controls were hard to deal with, I think the bottles should have rotated a bit slower. I think the levels should have been much smaller and more visually interesting. 

Wonderful art style! I really wanted to be able to turn my camera. Wish the game was longer or had more levels.

It keeps your attention for a while. It could use some game play instructions or tips. I didn't understand the tractor beam (if that is what it was). The beam didn't seem to do anything, I just had to slam into animals to pick them up and get points. And boy are those animals quick. I really liked the enemy AI, he was tough.

Cute idea. I love the music. I wish the egg movement was a bit faster. The biggest problem I had was that the instructions blocked my view of the dice roll, so I couldn't the target number of moves.

This seemed to work for me. 

I tried to play, but after clicking or pressing enter on the "Enter Forest" button it seems to just reload the menu scene.