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A jam submission

Nugget and Bob: Divine BlacksmithsView game page

Craft weapons for the gods as the giant Bob and the dwarf Nugget! SHIFT TO RUN AS NUGGET!
Submitted by tobetoflipbb, boulder6, Premiumpumpkin — 1 hour, 16 minutes before the deadline
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Nugget and Bob: Divine Blacksmiths's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#2724.1524.152
Overall#11123.6263.626
Enjoyment#12953.4243.424
Style#23753.3033.303

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You must use the different scales of nugget and bob to forge massive weapons for the gods!

Development Time

96 hours

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted(+2)

Very unique concept and the instructions are very helpful. One of the most enjoyable games I've played this jam. Incredible job!

Submitted(+2)

Love all the little details, like how the music changes pitch when you change characters!
Could totally see this being a fantastic VR/co-op game! Well done!

Submitted(+2)

I really liked this game very much. It has a unique concept and feel to it. The only things I would change are the UI and the speed but anyways, Well Done!

Submitted(+2)

I like the concept and loved the cute little guy! Very creative.

However, the character and the game in general felt a bit slow. I get that the 'giant' might be a bit slower bit why is the small guy slow? Solid game, could be improved easily, definitely would be fun with more expanded mechanics and tweaked movement and game progression in the future.

Submitted(+2)

One of the most creative ideas for a game that I've seen in this jam! Great job!

Submitted(+1)

Cool concept and I like how everything is explained to the player and also kept there as a helpful reminder. The characters felt way too slow. I really like that you can pick up and throw the smaller you!

Submitted(+1)

The idea of controlling a tiny and huge character is awesome, reminds me of Ratatouille

Submitted(+1)

Movement speed could be a little faster, but all in all a cool game!

Submitted(+2)

A simulator first-person game in this short time frame??? No way, this is cool! Great idea! As I also had created a simulation game myself before, I understand that sometimes it's very hard to balance some character's balance and movement. It's especially apparent on the giant. But I love the idea and with some tweaks on the physics, this would be a very enjoyable game. Good job!

Submitted (1 edit) (+1)

The core gameplay loop, the music, and the silliness are all really great! The physics are maybe a bit TOO wonky for my tastes, but honestly it sorta adds to the charm. Really fun!

(+1)

I am amazed with how much yall were able to get done in a short amount of time, despite all of the first-time experiences!  Love the music (and Nugget's scream) and simple yet charming style, it reminds me of Giant Boulder of Death lol.  If you guys were to ever come back to this project and polish it up, I think adding a co-op feature would be so much fun!

Submitted(+1)

First off, thank you for having a volume slider. Movement felt slow, but the core gameplay loop otherwise seems fun. The music seemed prety sutable for the setting too.

Submitted(+1)

It is really amazing the amount of features development-wise that you got into the game. Considering this was a jam submission, getting all this done in 96 hours is amazing! Great job! If you continue on with development after the jam, I would focus not on adding more features, but instead polishing the assets, and maybe adding a tutorial. Best of luck in your journey!

Submitted(+1)

Gameplay felt a bit slow but the idea is super cool! Love the crafting system

Submitted (1 edit) (+2)

Having two characters of different sizes is pretty cool! The gameplay felt a bit slow for me, but it has a lot of potential. I’d love to play it again in the future!

Submitted(+2)

The crafting pipeline is really insane that you got it done in this amount of time, this a genuinely a great idea with good execution. With some polish your game will be really fun. The music/sfx are also fitting really well, I had a lot of fun playing your game. Nicely done!

Submitted(+1)

Wow you've flushed out a full crafting pipeline in just a few days, what an achievement; you should be very proud of yourselves especially since you learned it on the spot!

I had a great time; the contrast between the big and small was hilarious - movement, music, all perfectly matched. Very nice detail! Actually made me laugh. Great work!

(+3)

Game's really fun, though as most comments said Bob (the giant) does feel a tad too slow and sluggish, otherwise I had a lot of fun playing this, I think a fully fleshed out version of this game could do pretty well. One of my favorite features was being able to throw Nugget into the void.

Submitted(+3)

The physics are pretty fun, if you polish a bit the game loop this would be a great game! Had lots of fun:
5 Enjoyment
4 Creativity

4 Style

Submitted(+2)

The game feels pretty slow at first, but when you start to optimize your gameplay it starts to really shine. My main problems were the  slowness of Bob and throwing your weapon up for the enchantment (this shelf is too high up).  But besides that the game is super fun and I want to have this concept truly made into full scale coop game

Viewing comments 27 to 8 of 27 · Next page · Last page