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Majora'

23
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A member registered Aug 20, 2021 · View creator page →

Creator of

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Thanks a lot! I have so much to improve of course, starting from organising myself!! I hope you liked it tho! Im not looking forward to updating it on a future, instead I prefer learning from my errors for new games. So thanks for your feedback!

Im trying to be as honest as I can in my reviews, I hope I dont sound mean... I can't express fully because Im not an english speaker! However, dont regret anything its a good game overrall!

This is art. The mechanics are simple, but they're pushed to their limit in every situation posible, I love that! The graphics are another level, the eerie music its on point. I see this a clearly winner. Very good job!

Sorry! Didn't want to be mean!!!!! I just thought that the music could be better, as I said it isn't bad. I know that for a Jam you can't do an orchesta!!.  I'm really sorry, I really didn't want to be mean at the composer...

Wow! I really like how you managed to use that pallette! The mechanics are really cool in general, the gameboy feeling its just at point and the music its really good! Maybe there could be some animations in combat for that "game feeling" so it FEELS like you're attaking. The experience its really unique and enjoyable. Really good work!

As the other comment says, this one its  really ambitous... The art style its charming and the enemy design are really cool! Not to talk about the mechanics, those are really well done for a Jam. However, the texts could be a little faster... maybe its just me, but I really appreciate some skipable or faster box-texts. All that said, I really liked this game, good job!

Haha, very cool level desing, I like how you teach the mechanics ... The artstyle its very unique, and the music its everything but bad (if I didn't express well I mean that the music its so great ^^. This is a really solid game, good work!!

Hey! Thanks a lot! I hope the bad AI didn't ruin your experience, i didnt have a betatester to test the diffculty of the game. 

Thanks a lot! I hope you didnt have to much trouble with the collisions and bad AI... I really like how you got whats best in this game! The world building and atmosphere!!! You sure know about gamedev. Glad you liked it!

Haha! Thank you... I really appreciate your feedback, I hope you didn't have to much trouble with the collisions and bad AI!

You're so kind!! Hey, you dont have skill issue, I didn't measure the diffculty on time, cus I didn't have a betatester. I made those graphics with zero knowlege in pixelart and in one day, im more of a programmer guy. Also the collisions thing its because the player its square-collider, so when having contact with another collisions, there is ZERO friction... Sorry about that. Thanks for your feedback tho! I really appreciate it ^^ !

The most satisfying thing in this game, its how you can skip the texts. I really appreciate that. You got the Pokemon feeling right on point! Really enjoyable! If you think of updating this game in the future, try making different music, its not bad at all but can be better! Very good game!

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Very cool, I can`t say anything that hasn't been said already about the artstyle, its beautiful! The idea its very well executed too! I dont know if its a bug, but I didn't hear any sound effect during the gameplay, the only sound I heard was in the results,  this kind of game really needs sound effects for the game feel!! If you keep updating this game I can suggest to add more animations in the cooking process (where you press A and B) and the splash when the ingredients drops! Thats all I can say, overall this is a great game, good work :D!

Thank you for being honest! I prefer people telling me the truth instead of saying good things to get good rates in their own games... I know what do you mean about the zombies thing, I didnt have a beta-tester in time to test the difficulty in the game, and doing It myself seem easy because I know the pathfinding, thats why the Music changes when the zombies see you, so you can difference when they caught you even if they are outscreen. I hope that problem didnt make the game too worse... Thanks for your feedback.

I love it, the way you implemented the FPS mechanic on a GameBoy its genious! Very cool

Of all things, I think the way you used the 4 colour palette its genious! I love it. Good job!

Very cool! The mechanics are simple yet fun. Very interesting level desing, puts the mechanics at its fullest. The graphics are incredible! In general, good work!!

Thanks a lot man! Im sorry if it is too difficult... I had no beta-testers to play the game on time. However I hope you enjoyed it... 

I hope the collisions problem didn't make the gameplay too worse. I tried to make it as cinematic posible, thanks for your feedback!

Thanks for the fast answer. I don't have ideas for trees. But I was going to buy the MEGA-PACK of PSX assets. I can recommend making PSX School Props, like in Silent Hill 1 ! If you make something like that, im buying it for sure!

Thanks a lot! I was looking for this kind of assets. Very good price tho!

Very useful thank you so much!!