Very creepy style. I like it. I loved the minimalist style of the graphics. It fit well with the Jam theme. In general, I found your game very interesting, congratulations!
Donada Games
Creator of
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The game is very fun. I could play for hours. But I found the compatibility with the game jam theme a little loose. It seemed to me that you took a great mechanic and a cool game and simply adapted it to fit the theme by making doors appear to choose from... I imagined the new abilities that appeared from the doors as items that dropped from enemies. There was no need for the doors. I hope you don't misunderstand me. Your game is very good. It's one of the ones I've spent the most time playing so far! Congratulations!
I liked the gameplay! The time seemed very short to me. Only when I took the time to find out where each of the keys was was I able to memorize where they were so I could do it in time. I loved the effects of the bombs exploding and changing the colors of the scene, how did you do it? Changing something post-processing? I think the main menu image sprite is missing. In general, I really liked it. Congratulations on the work.
The theme for the jam is: What's behind the door.
You are poisoned. You have 10 minutes to find your way out of the maze. As time goes by, you will feel the effects of the poison on your vision and perception of the game. Defeat skeletons. Find the key to the last room with the Troll Boss. Defeat the Red Demon Boss to exit the maze.
I wrote all the code. All assets used are properly described in the game credits.
The code you can find in my GitHub page. Contact me if you like or dislike the game for some reason.