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Drachia

52
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3
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A member registered Mar 22, 2022

Recent community posts

Quite exhausted for the last part of the stream so I'm ending it early.

I had a lot of fun with all of the games I played and will play the others in my spare time.

Thank you to anyone who watched my stream from here!

★ Enjoyment: 4/5

Cool level to jam and vibe, just freeroaming with your hammer in hand.

★ Design: 4/5

Looks promising! The Meg part with the yellow glow thing is kinda weird.

★ Presentation: 5/5

The art style cute and the music is vibing.

★ Enjoyment: 4/5

I had fun, but in a way, I was exploiting a bug where you can jump again after attacking. I didn't actually use the syringe and thought that the syringe was a dud (it wasn't)

★ Design: 4/5

Changing between abilities using inventory item is quite unique.

★ Presentation: 4/5

The art style is ok.

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★ Enjoyment: 5/5

I enjoy the 'flying fox' mechanic a lot (the gliding on the string), it's really fun!

★ Design: 5/5

Gliding part is quite unique! It restricts movements to some patterns but still felt fun.

★ Presentation: 5/5

The art style is cute!

Notes: I died from the spider and loaded back to the cave before, but then I got stuck. Since I didn't know what I need to do, I refresh the page and then it sent me back to the start of the game without being able to continue.

★ Enjoyment: 4/5

Fun mechanics! Also, shocked to see how fast the enemies approach.

★ Design: 4/5

I like the shapeshifting part with the mechanics.

★ Presentation: 4/5

The art style is cute!

I also want to apologize. I think the description on each review category isn't really fair. I didn't point out any positive ones from the game aside from the general. I was really frustrated with the rat boss, I think, so I was very exhausted to leave a good review.

I honestly forgot most of the time that wall dash is a thing. I'll check it later in my spare time.

Also, I point out the bugs and the quirks because I think they're fun to see them! I think a game with a little bit of bugs here and there has a certain charm to it. But, I guess I didn't convey the fun part, I'll try to do better!

Hopefully, I will see your future games in other jams! Keep on going!

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Oh no no non

I believe you deserved 4/5. Overall level design is great, even though it's frustrating at times. And it really suits the presentation styles you're using. Also, I don't count 'being Metroidvania' on 'design'

Next stream will be on the 24th, 03.00 PM UTC/8.00 AM Pacific

If you'd like me to play your game, please comment right here~

If there're none, then I'll just play randomly, but I might only play like 5 to 10 games a stream.

Here's the waiting room, see you on stream~

https://youtu.be/gRrsMY4QkPU

★ Enjoyment: 4/5

It's all good until I need to backtrack, a looooooong way back down.

★ Design: 5/5

The design to use two or more skills in succession is actually kinda cool, but punishing in a way if you're not precise enough.

★ Presentation: 5/5

Art style is cute and actually fitting with the music and the game, very nice!

★ Enjoyment: 4/5

The game is fun but too punishing for me. Also, Edd really loves to repeat their lines again and again, huh

★ Design: 4/5

I assume it's designed to be an action-platformer game? Which is not that bad, not my jam tho.

★ Presentation: 5/5

Very cute. Love the style and the design of the world.

Notes: I'm not sure if I got to the end or not, it's all just velvety blue after defeating Edd.

★ Enjoyment: 3/5

Quite confusing at first, sometimes the transform didn't work, but good showcase nonetheless.

★ Design: 4/5

Pretty nice abilities showcase

★ Presentation: 4/5

Art is good.

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★ Enjoyment: 3/5

I don't really like the behavior of enemies' respawn and the rat boss.

★ Design: 4/5

The features are nice.  Descending with the drill and the wall dash were unique experiences for me.

★ Presentation: 4/5

The art style is ok.

★ Enjoyment: 3/5

I don't really understand the point of the game, but I won, so ... I guess it's ok(?)

★ Design: 3/5

Not much clue on what to do,  but the movement part is kinda ok

★ Presentation: 4/5

Art style is so-so, and the beast is terrifyingly scary.

Notes: I got a weird bug on the '10x blades box'. Also, the beast actually jumpscared me.

★ Enjoyment: 4/5

The game is fun, but there are parts that I'd like the shape to jump but the game won't let me

★ Design: 5/5

The usage of barriers and platforms depending on what shape you are using is quite creative and actually kinda neat

★ Presentation: 4/5

Simplistic and has its own charm.

★ Enjoyment: 5/5

Cute game! Love the shapeshifting witch character~

★ Design: 5/5

I like the attack movement of the main character, and the enemies weren't frustrating. But F the bat.

★ Presentation: 5/5

The art style is cute, and the BGM is kinda nice.

Note: I got stuck when I go to the upper level from the crystal of healing

★ Enjoyment: 5/5

The game is fast-paced and fun, I enjoyed it a lot.

★ Design: 4/5

A bit wonky(?) since the game is fast-paced but the shooting part is slower than the movement (for the pistol part at least).

★ Presentation: 4/5

The art style is so-so, no BGM makes it lackluster.

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Forgot to tell it here!!!

As I announced on the first stream, there'll be continuation streams on 22nd and 24th!

Here's the waiting room for the 22nd:

https://youtu.be/6m00OGjX7Zs

Ahahah, yeah, I suddenly got interested in playing the games here.

I will be back next week with, hopefully, a better internet.

Stay tuned!

★ Enjoyment: 4/5

I had fun, but it was too punishing for me.

★ Design: 5/5

Good level design, definitely not an impossible challenge.

★ Presentation: 5/5

The sprites, the maps, and the musics are all great

★ Metroidvania: 4/5

Technically yes, but not much exploring

★ Enjoyment: 3/5

Even if it's short, it's still playable

★ Design: 3/5

Level design definitely can be improved. For example, giving the player the climb power up first so they won't get stuck when they accidentally skipped the climb power up.

★ Presentation: 4/5

Nice use of free assets. But the parallax could be improved because I felt dizzy seeing how the screen moves.

★ Metroidvania: 4/5

Technically, yes, not much exploring tho

★ Enjoyment: 5/5

It's difficult, but that's part of the challenge. And it doesn't seem like an impossible challenge.

★ Design: 5/5

Love the unique mechanic of going underground. And the slippery movement really makes it hard.

★ Presentation: 5/5

Very cute! A lovable ball of dirt.

★ Metroidvania: 5/5

Yeah, definitely a Metroidvania.

★ Enjoyment: 3/5

There isn't much game in this one

★ Design: 4/5

At least level design and gameplay experience are quite good.

★ Presentation: 4/5

I love the 'enemy' and the 'main character' graphic. But, they look weird on the background you chose.

★ Metroidvania: 4/5

Technically it's a Metroidvania, not much exploring tho.

★ Enjoyment: 4/5

Solid game, I had fun. But I feel like the game could have more clarity on where I should go. 

★ Design: 4/5

Solid gameplay, but 'boring' level design. Also, could have more powers that actually mean something. There wasn't much significance from the power-ups I got.

★ Presentation: 4.5/5

The visual is good! I can see where I'm on the map. Good contrast and all that. I'm a bit icky about the dialogue parts, but other than that, all good!

★ Metroidvania: 5/5

Definitely a Metroidvania

Will be playing this jam, hopefully, all of the games if I could.

Live commentaries to be expected: 

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I'll be reviewing the games on this game jam!

Thursday, 19 May, 21.00 GMT+7/14.00 UTC
https://youtu.be/xUkBzCfkNVE
See you on stream!

On Saturday this week, I'm planning on streaming MGGJ5's submission on  Drachia on YouTube

If you don't want your game on stream, please do tell me before or after livestream. I'll purposely skip your game or cut out later after the livestream.

Thank you and please watch it if you'd like!

Game sama artnya lucuuuuuu! Point-n-click puzzle game gini ngingetin game2 jaman dulu

Tapi serem juga ya, buat mempertahanin hidup, oyen musti bunuh orang/binatang lain

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Suka roguelike kek gini! Konsepnya udah bagus, asik kalo bakal dilanjut! 

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Konsepnya menarik! 'Susah'nya bikin pengen bisa menangin.

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Full 5 stars! Premisnya menarik! Point-n-click puzzle game kek gini ngingetin game2 dulu

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Double agent ya. Masih barebone tapi premisnya udah menarik, semoga dilanjut

Aku sempet mainin gamenya di livestream, monggo diliat https://youtu.be/zPESYZWJJDE

Niat banget bikin multiplayernya! Bagus! Kontrolnya rada clunky aja

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Gamenya menarik! Gameplaynya juga kerasa unik. Tapi susah buat ngontrolnya karena gak bisa estimasi jarak

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Ada storynya, menarik! Tapi somehow kurang menarik(?) gak tau kenapa? Mungkin karena di awalnya terlalu 'lackluster'

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Full 5 Stars! Roguelike puzzle keren banget! Menarik! Kalo lanjut aku pasti mainin lagi

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Keinget game macem Hole.io atau Donut County. Terus lucu juga ratunya bisa nge-nuke

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Artnya bagus! Tapi aku bingung gameplaynya?

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Menarik banget gamenya! Pengen main lagi kalau dilanjutin gamenya.

Aku sempet mainin gamenya di livestream, monggo diliat 

 

Sempet ngebug jadinya gak lanjut, tapi gamenya terlihat menarik kalau dipolish

Aku sempet mainin gamenya di livestream, monggo diliat