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Mission Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #39 | 4.348 | 4.348 |
Style | #46 | 4.617 | 4.617 |
Enjoyment | #58 | 4.234 | 4.234 |
Creativity | #233 | 4.191 | 4.191 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Puzzle game where you scale planets to affect gravity
Development Time
96 hours
(Optional) Please credit all assets you've used
Or Cohen - Programmer
Daniel Sayeg - Game Designer
Eden Ben Harush - 3D artist
Ofir Matos - UI Artist
Shaked Lotan - Sound Designer
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Comments
INCREDIBLE GAME! I encountered some minor inconsistencies with black holes but other than that a solid experience.
Fun game. Straight to the point, with cute graphics and plenty of levels.
Before settling on our (the) current idea, we prototyped planets/gravity/orbits (coming close to what you guys made). I like how this turned out, I can see it fully developed easily.
Amazing game! Graphics are really neat, it's colourful and the target planet is gorgeous.
Gameplay fits the theme perfectly and is very relaxing.
I love the style of sounds effects you went for. Fantastic work!
The game is soooo polished for a 4 day jam! Well done team!
Both creative and beautiful.
Genuinely impressive! I could see this being developed into a full game.
A teammate sent me this because I literally had the idea of scaling planets to affect their gravitational pull, but then we ended up making something completely different haha :D
Awesomely polished game! It was really fun figuring out how to use the least amount of probes as possible. I don't think the currency really added much to the game. It was a very relaxing game, definitely one of my favourites so far.
Great work! The puzzles where really fun, the game looks and sounds great. Love it!
Nice game, we also made something similar But yours is visually much better, Great job.
Actually I really like your aesthetics and also your puzzle solving is interesting! I like the idea of two spaceships on the same level. Also interesting that you decided to let players move and add planets while we opted for only letting them resize the planets.
Very good game, I liked it :)
I found a minor bug: the flight preview can be enabled on the mission success screen. It's the same with the planet size slider. Good luck!
Yes! I know these issues and I'll fix them after voting ends and new builds are uploadable. Thanks for taking the time to notify us <3
You're welcome, I've added your game to my library and will play the updated version after the voting is over :)
Love the concept! I also went with an orbit and scaling planet theme, would love for you to try my game :D
super impressive visuals and art style! very intuitive to play as well
One of the best game of the ones I tested, and very cool drawings.
Thanks Elektordi really happy you enjoyed it!
It is so polished. I see a lot of hands that worked on it and i am happy to believe it was worth it. GG team
Thanks Moth we put alot of effort into it despite having to also go to work our day jobs during the jam 😅
Really great overall presentation. Played through many levels, and took shortcuts in many of them. I liked the variety that probes and dark holes provided.
Thank you rodriguez. We were going to implement moving planets and asteroids but sadly we ran out of time and didn't want to risk introducing (even more) bugs into the game
This looks super polisheed, original main mechanic too!
Love the orbital physics and the art! Awesome job!
Very interesting and fun, good job!
What a cool concept! The graphics are great, the atmosphere is superb, and the music is just chillful. I love this kind of puzzle game. Good job!
Thanks so much! means alot to hear that people enjoyed our little game!
I could see this one in a store already, great job!