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Jon Odaté

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A member registered Jun 16, 2023 · View creator page →

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Appreciate the comment! I definitely felt the "tutorial" deserved a different feel from the rest.

Ha ha! Thanks! Glad you enjoyed it!

This is such a fun score!!! I think you created a brilliant album! It hits all the right moods and feels well orchestrated.

This is such a fun score!!! I think you created a brilliant album! It hits all the right moods and feels well orchestrated.

I appreciate you taking the time to listen to it! (^_^)

I really love the composition overall however the first track bothered me a bit. not sure if it's cause I was miss counting the bpm but I felt like something was off. Like it feels like there's an extra 1/8 beat in there for some reason and it's been throwing me off even though I do like the track.

Hope that makes sense... but I really do love the music you made for this Jam!

I like the idea you were going with! I think a couple things though...

I think the mix could be improved! the Bass and chiptune elements got a bit overwhelming  but were nice.

I would've love to have heard more of the chiptune elements thrown in. I think you might've had a cleaner sound that sounds more futuristic with a sine wave rather than the square tone you used in the tracks. I think the rock elements clash with the tone of your story. Maybe a mix between the organ part The Who's in "We Won't Get Fooled again
and Bit.Trip RUNNER's "Impetus" track. Hope that makes sense.

But overall I think you have a great idea in your tracks!

Wow this is quite the intense world you've created! I feel like this would work so well with one of those lofi horror first person video games! It's definitely off putting (in a good way).

Wow this is quite the intense world you've created! I feel like this would work so well with one of those lofi horror first person video games! It's definitely off putting (in a good way).

I love the sound you created here! I think you've got a very clean mix overall! Feels like a very fun world to be in!

I appreciate it! I definitely wish I had the time to add at least a couple more tracks but I'm glad you liked it!

The composition is really good! I do think you might need to work on the dynamics a little more for next time (Mostly on the flute in the first track, not really your fault.) Woodwinds are particularly very difficult to program but the real trick is to adjust the expression to make it sound more natural! Either way even if its as simple as faking it with a volume adjustment going up and down it can really make a huge difference.

That said I love the compositions. Really great atmosphere in all the tracks. You should definitely check out some of Ryuichi Sakamoto's (RIP) music if you wanna get some references for next time! Really loved it!

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Just a couple pointers but I think you definitely need to focus on a couple things for next time. 1 being that you need to put a lot more variety into each track. 

Think about the OG Super Mario Bros theme. The whole theme is essentially about 1:14 but there are at least four parts (A theme, B Theme, C and D) to that one track. Especially with videogame music you don't want it to appear to be too repetitive because that music of course is going to have to loop a lot.


So just to keep it simple, while you want it to loop you'll want to have some variations (Add a beat, add another layer). Find some way to change it up to keep it interesting! Hope this helps for next time! :)

Overall I think this sounds fantastic! I do think you use a bit more splosh (reverb) on some of the instruments you were using. I think especially with the synthwave sound particularly the slower ones like Tidal I think it would really amp up the sound. It definitely felt a little on the dry side but honestly I love it!

Lyre! You're music sounds fantastic! I feel you with trying to make your work in 3 days! lol

I won't go to deep into the samples since you were using Musescore but I think the composition for the album was great! I could really feel the character's emotional state. I can almost see this as like a visual novel or life sim kinda like what I was thinking with mine! It's funny but I think our projects both have similar ideas! I especially loved the lullaby!

True! lol If I had more time I probably would've incorporated that B theme a bit more but sadly while the scale is a bit limiting it still has a great sound that works. Appreciate the comment overall though!
V (^_^) 

Aww thanks dude! Really appreciate it! I try my best to create as natural a sound as I can!

Aww thanks dude! Really appreciate it!

I wish you luck!

Yeah... Unfortunately the controls are quite difficult to use. I get the intention of simulating pedaling but it was too tricky especially adding the space and mouse. The art though I thought was really nice!

Honestly this track was really only intended for just the competition that I wrote it for which required it to be listed for free at the time. I'm not 100% ready for this to be used just yet for other projects. Apologies for this.

Yeah it's something I'm trying to get better with... 

lol No worries! I kinda added the strings very last minute so I didn't have anytime to refine it. I'm definitely gonna make some drastic changes (hopefully to improve on it)!

Thanks for the feedback though! (^_^) v

Narnia was exactly what I was going for! Elder Scrolls funnily enough was accidental! lol I appreciate the feedback!

Thanks for listening! I'm glad you enjoyed it! (^_^)

lol Thanks! I was actually been influenced by the collab between Alva Noto & Ryuichi Sakamoto (RIP) Check out the track Berlin or Logic Moon

Ah I see! No worries! I hope I get a chance to hear the revision once voting's over!

You never know! lol I'm looking forward to seeing what you make in the future! 

Oh yeah the clicks are intentional to give it a more percussive sound. By leaving the clicks in the samples, it subconsciously adds to the tension do to how unnatural it sound, while keeping the tone fairly mellow. It's especially effective when using dissonant chordal structures.

Dude, this EP is sick! You definitely nailed the Cyberpunk aesthetic with the Synthwave and Metal elements. Definitely wanna headbang to these tracks! Nice and punchy mix and a great use of orchestration. 

|m|_(^∑^)_|m|

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Not too bad! My only note would be to make sure to not condense too many instruments in one frequency range. While I think the composition was good the mix was extremely muddy and distorted particularly in the lower range. Try experimenting with the middle and upper ranges if you can and see if it helps make a difference! also just in case try experimenting to see if cutting out the low end on the guitar would help same with the bass but instead cut out the mid and high end (not too much though you don't want to muffle it.

(^_^) v

Aww thanks! Honestly I thought it was a fairly vague idea so I'm glad you liked the concept!

No worries. I didn't really get much time to focus on mixing and mastering the track at all! Thanks for the feedback!

(^_^)

I'm really loving the clever use of the traditional bell chimes in the melody for "Time is Money". While you kept it at 60 bpm I enjoyed that you used it in a swing tempo.

Fantastic chiptune OST! \(^o^)/

Overall the compositions aren't bad but I think you want to quantize those notes cause it sounded a bit rough beat wise.

I don't know if what you were going for but I thought it sounded like something I would hear for a puzzle game! Good Stuff! (^_^)

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I feel like like it started out well but then just became a rhythmic atonal bass that was tough to listen through. I get what you were trying to go for but the only sections that felt engaging was the first half of It all Fell Apart and Restoration.

I feel like I'm sounding a bit harsh...

Your first and last track sound great but I think the second track needs a bit more oomph... something in the upper frequency whether it's an Atonal melody or something to keep it a bit more engaging.

I really like this! I feel like most of these would work really well with games that deal with killing time like Animal crossing or something. Very cute and appealing! I think your artwork illustrates the music too!

Thanks I figured it needed to have a sense of high stakes but still have that connected throughline! I definitely  would love to expand it further later on! 

Thanks for the comment! (^_^)

I love the intense yet relaxing feel to the score! The ambient nature really gives an ethereal and dreamlike quality detailing the passage of time and makes it an absolute joy to listen to.