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Dimension hop!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #283 | 3.395 | 3.395 |
Mechanics | #323 | 3.079 | 3.079 |
Aesthetics | #407 | 3.079 | 3.079 |
Fun | #414 | 2.895 | 2.895 |
Story | #623 | 1.658 | 1.658 |
Sound | #742 | 1.289 | 1.289 |
Music | #761 | 1.263 | 1.263 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
Flowers and mushrooms were assets we made before the jam but got removed, then re added
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Comments
Very nicely done! It's a bouncy bunny who collects carrots. What more could you want?
Nice implementation of the theme, too. Glad you got it all working on time.
I love the art! Well done!
Fun little platformer, I liked the little thank you message. it had a nice level of difficulty and the mechanics worked nicely. Well done to all of you :)
That's pretty funny! Our little game had a similar concept with the switching block mechanics haha! Loved the art and presentation in your game. Thanks for making :D
i like theaesthetics. cute~
I really like the aesthetics, good job! The mechanics are so cool, the e to change the red blue block to jump with can really be implement into lots of fun platfomer, good job!
Good work with dimensions switch.
If you work on controller it'll be a good platfomer.
Fun game and it looks wonderful. I wish there were some sound effects or music, and the jump felt a tiny bit too high for the platforming, but overall I think this could be a wonderful start to something really really fun!
Nice aesthetics!
nice art style! and movement fells addicting,
Well done on your submission! You've got a great base in place with some nice artwork! As others have said, the in-game tutorial was a nice touch. I didn't mind the rabbit's speed or jump height though, I thought they seemed fitting for the character!
Really cool, simple game!
Solid base you've got! The game mechanics were good, but the player acceleration/velocity was a bit too high for me. I loved the little message at the 2nd level. I can tell you had fun with the world design. But the fact there's no "ending" to that level might confuse people who miss the message. Music and sound effects would've made this feel more alive too. Overall, good job!
Cute! A powerful bunny to be able to plane shift.
Good start to a game
Wasnt sure what the 3 was for and it didnt seem to count my carrots.
Was there a way out on level 2.
Nice effort
The game is fun and responsive is great, I like the tile set used now the character is moving too fast and I like the level design and may consider adding visuals and sounds, the game is great I really like it and the mechanic of switching between tiles is great you should definitely add more levels guys. would try out my game and rate it according.
So cute! If you're interested in playing our game, here's the link: https://astral-creation-studio.itch.io/your-princess-is-in-another-dimension
It won't load, it just has the Unity logo and empty load bar that never moves :/
Oh no :( Did you try on another browser?
Very cute game! Good job introducing the mechanics. It was really fun but too short. I'd love to see more levels!
More levels and content coming up!
Cool lil platform game with switch mechanics. Great job on implementing the mechanic.
Also great way how you did the tutorial in-game. Learn while moving and interacting.
Awesome job on creating and finishing a game!
Thank you for the kind words ^_^
I love tutorials that appear as you go, feels more fluid than having to read on a page or having it all dumped on you at once.
Have you noticed how the switch button is blurred/distorted in blue and red? :D
Did you mean the E button? I didn't notice that yet. Cool touch!
Oh wow that bunny is fast - maybe a little less or is that because I only played the WebGL version?
I would have liked a second level but nice game!
Okay that is not the first time I get the bunny is really fast, either I'm a little hyper or I forgot to include delta time which would make the bunny speed frame rate dependent, which I wouldn't notice considering I use a modified late soviet era dish washer as my rig
probably that xDDD
check out my game and let me know what you think - or better yet both of you^^
I will, don't you worry <3
If it makes you feel better, I just thought the bunny was supposed to be that fast. 😂
It is supposed to be fast! But also managable, there is no telling how fast it goes if it's frame rate dependent
I like the pixel art. I didn't hear any sound effects, maybe it's just me? It was kind of hard to control and could really use controller support. Great job though!
Unfortunately the game in it's jam version has no sound. As for the controller, I really should have implemented that one, an oversight on my part