Yoo thats very cool idea, gives me some newgrounds game vibe and art is very cute.
g3rwy
Creator of
Recent community posts
Hi, i wanted to make a little more peaceful game but i was this "The game must have combat or a similar mechanic for determining outcome of certain situations, enemy encounters and events." requirement. I wanted to make a game about a salesman/trader wandering around towns and making money to live from day to day, could i just add some random event that from time to time you could get attacked by a thieves and lose some money/stamina? Or should there be some combat mechanic where you will fight with those thieves and maybe some wild animals too?
The collision bug could come from the scaling in all colliders to the int value, so there would be gap between player collider and the wall, because its just rounding too much.
Next time i should just scale up my assets and tell its 84x48 instead of doing it in low res. I only got more work to do and more stress.
And Thank you!
Thanks! Well the owners must had nice party haha. Plate was so small i didnt know where to put it so i just smacked it on the ceiling lamp.
I found out this misalign bug too, but i thought it just for me. I was in hurry to finish it so i wasn't able to make it scalable, at least there is two levels and not one. But it should be that much misaligned.