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Icefox

70
Posts
68
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A member registered Nov 05, 2017 · View creator page →

Creator of

Recent community posts

Very creative use of the theme, unfortunately the memories section isn't too clear on how to use, so I couldn't get any other ending than the bad one

Good concept, amazing graphics, but the controls made it hard to complete the orders

Fun use of the theme, and great graphics for a one week jam

Fun game, almost got lost with the first order because of the controls and the icons, but once you get the idea it's entertaining

Fun concept, and very creative way to forge your weapon

Fun concept, and pretty hooking gameloop

Brought back memories of working with a delivery app, would play again

A bit hard to control, but a fun idea for this jam

Very fun and addicting, really liked the polish put on the simple loop

Very fun concept, I really like how you forge your own difficulty, one thing was that the dash didn't feel as intuitive, sometimes I'd want to dash away while shooting, so I'd end up moving towards the enemy, it would help if instead you could dash based on your movement

Really fun game, one small issue was that on browser, the game would freeze for a second every time a new enemy spawned

Amazing game, loved the gameplay and graphics, the roguelike-type loop is fun, the one thing i wished was that a description of the Element would show up on screen when you hover on the icon during battle instead of having to open a separate screen for that

Didn't expect a forging game with some VN elements, pretty neat

Movement controls could have been tighter, but it's a fun game, really liked the effect on the forged sword based on the materials you use

Pretty fun and hooking game, really liked the twist on how to get the upgrades to tie with the theme

Simple, but fun and chill

Fun idea and gameplay, but it felt a bit easy just by choosing Strength and the basic weapon every turn

Pretty fun and addictive loop, it would feel greater with some visual polish and maybe so attack combos

Fun game, the hammer forging minigame might be a bit too long at times but still entertaining

Crazy concept, but really fun to play, one small issue was that on my first run I ended up with negative score haha

I was hoping to see someone make a "forgery" game this jam, pretty fun and well executed, maybe in the future you could add a camera gadget to save pictures in game for reference?

Thanks for trying the game!

In this case i wanted to leave that part hidden on purpose to encourage players to experiment and see the reactions to what each would do, especially since I had to cut down other materials that would have added even more effects

Thanks for giving the game a try!

Yeah, it seem I forgot to test that after the game's over based on this and other feedback haha

(1 edit)

Mouse sensitivity issues aside, pretty fun game, you had me at "DOOM meets Shin Megami Tensei"

Good concept, but the first plays were tough because of the short time to learn to make the first forges

Simple, but fun to play

Thanks for trying the game!
Yeah, after defeating certain enemies, you'll gain an extra ore, I didn't have time to add some panel to indicate that, also I had to cut down some extra types of ores due to time.

Ohhh that's what you meant, I'm sorry, I was talking about the anvil haha

Pretty fun game, loved how the sword can grow in crazy ways

It's just that the first couple battles I wasn't really using it and still winning

Short, simple and fun, and the points system invites me to want to get highscore

I tried playing the game, but the lag on my browser (Firefox) was too much to be able to play it properly

Looks great, plays great, but it kind of felt like the forge mechanic wasn't as neccesary to play the game

A bit slow at the start (maybe make each wave have its own time), but the idle-like mechanic was fun.

Those were ideas that I considered adding, but in the end had to cut them out to have the game ready on time

It took a couple tries, but I reached the end, pretty fun and adidctive to try again

Short and fun, creative use of the light limitation

Fun game, too bad enemies stopped spawning after some time

Short but fun, the movement felt a little too slippery

Not bad, but having to restart the level every time you get hit and the small window (you can scale it up while mantaining the resolution) really affects it