Very fun concept, I really like how you forge your own difficulty, one thing was that the dash didn't feel as intuitive, sometimes I'd want to dash away while shooting, so I'd end up moving towards the enemy, it would help if instead you could dash based on your movement
Amazing game, loved the gameplay and graphics, the roguelike-type loop is fun, the one thing i wished was that a description of the Element would show up on screen when you hover on the icon during battle instead of having to open a separate screen for that
I was hoping to see someone make a "forgery" game this jam, pretty fun and well executed, maybe in the future you could add a camera gadget to save pictures in game for reference?
In this case i wanted to leave that part hidden on purpose to encourage players to experiment and see the reactions to what each would do, especially since I had to cut down other materials that would have added even more effects
Thanks for trying the game! Yeah, after defeating certain enemies, you'll gain an extra ore, I didn't have time to add some panel to indicate that, also I had to cut down some extra types of ores due to time.
Not bad, but having to restart the level every time you get hit and the small window (you can scale it up while mantaining the resolution) really affects it