Super fun game!!!! The feedback and punchiness was super fun!
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Blacksmith Survivors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #9 | 4.050 | 4.050 |
Graphics | #27 | 3.950 | 3.950 |
Overall | #33 | 3.521 | 3.521 |
Theme | #36 | 3.950 | 3.950 |
Accessibility | #43 | 3.000 | 3.000 |
Controls | #55 | 3.350 | 3.350 |
Audio | #62 | 3.150 | 3.150 |
Originality | #77 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1
Wildcards Used
Hardcore
Game Description
A vampire survivors-ish game where you hit enemies to forge your hammer
How does your game tie into the theme?
You're a blacksmith, just you're not using a forge or anvil to do the smithing
Source(s)
No
Discord Username(s)
Thoof
Participation Level (GWJ Only)
3
Comments
Pretty fun and hooking game, really liked the twist on how to get the upgrades to tie with the theme
Took me a second to get a hang of it, but that was a fun game ^_^
A fun homage of a fun game! The sprite work is well done and cute, and it's very easy to read what each enemy type is supposed to do. The level up mechanic is incredibly interesting and a nice take on a usually EXP- or wave-based sub-genre. The hits felt good and meaty. I do just have to reiterate that I really liked the way leveling up works in your game!
My only bug report here is that the "slide in and out" black screen only covers about 3/4 of my screen while leaving the right half (and ~150px of the bottom of the screen) uncovered. To note, I played the game using the web build/FireFox and I am on a curved, wide-screen monitor.
Great job, and a fun, re-playable experience! I could definitely see myself playing this more if you decide to build it up further.
- ImPasta/Mica
Very solid experience! And indeed, very vampire survivor-ish game, but with the nice twist with the cool new upgrade system. Graphics, music and sfx were spot on. I actually were a little bit confused (and a bit disappointed) that after the ten minutes the red reaper or something similar didn't come at me haha! I had good time with this and didn't experience any kind of lagging or other problems. No complaints. Great job!
Very fun game, high replayability, diverse range of playstyles. the idea of incentivizing going for different enemies based on heat is really cool. the only thing i didn't like is that there isn't a possibility to attack upwards or downwards. will probably play more before going to bed tonight
Everything on the presentation side is absolutely splendid! In the menu where you upgrade your powers, only WASD input was accepted making it annoying to switch from my preferred control scheme of the arrowkeys. If there was an alternative to having the attack on z/x it would not have been an issue, as I could've used WASD during all times.
I like the unique twist on the genre, and the game feels great to play. I feel like it would be even better if it was less "swarmy". It feels very hard to hit specific enemies when there are so much fire elementals around.
Lovely, The controls were kinda hard to live with but nice entry
The game had good visuals. Simple gameplay. But the problem was not having a difficulty curve or progression at all (or at least I didn't find any!). Good sound effects and animations were good and smooth. But not much innovative. Good job anyway!
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