Horizontal glider
o o o
o o
o o
o o o
or more compact
o
o o
o o
o
He uses Multimedia Fusion 2 and a Lua Scripting plugin (at least, that’s what he’d been using for a long time. I don’t know if lua is compatible with the web export)
He’s also been known to use Love2D on occasion, but he’s been using MMF2 for years and he knows it so well that he just sticks with it.
He streams sometimes, and when the subject of engines is brought up, he expresses that he sticks with the engine because it’s what he knows so well, but he’s also aware that it… is a little bit old, turning 18 later this year, so he doesn’t usually recommend it as an engine. Platforms that are comparable nowadays in terms of design would be GDevelop and Construct, but Godot’s also a pretty fast development environment, though more traditional in its engine design.
First of all: love the aesthetic. Truly an amazing game, and I’d love to see more things that look like this! The gameplay was pretty enjoyable overall, however I only made it to level three because the controls are… somewhat awkward to manage. A small complaint I have is that when you get stuck in a small space the wall bounce noise gets rather grating, and as such it may be beneficial to make it so there’s a bit of variation in future games! Overall, really well done!
Simple little game, but rather enjoyable! The art was great, and all the little characters were a lot of fun too. I will say, however, that the random placement of characters felt a little unbalanced to me, as I often found myself struggling to get stars without hitting several other people in the process. Well done overall!
Really cool idea, and pretty well polished! Sadly I couldn’t finsh the game because I got softlocked in the room where the cube is picked up by a laser after getting the green ability. the cube vanished, and my character got stuck in a loop while rockets kept spawning and just getting stuck on the floor